Development commit. Starting character systems and definitions.

This commit is contained in:
Cutieguwu
2024-12-03 08:37:25 -05:00
parent 1f231e2038
commit c41604b505
6 changed files with 450 additions and 76 deletions

16
src/events.rs Normal file
View File

@@ -0,0 +1,16 @@
use crate::characters::{
Character,
SurvivalStatus
};
pub fn get_event() {}
pub struct Trial;
impl Trial {
pub fn handle(&self, &mut player: &mut Character) -> SurvivalStatus {
let player_status = SurvivalStatus::PlayerDied;
player_status
}
}