Hotfix: Terrain Distance.

This commit is contained in:
Cutieguwu
2025-03-25 13:23:16 -04:00
parent f791675d3a
commit 02daa8ad22
2 changed files with 9 additions and 2 deletions

View File

@@ -34,6 +34,13 @@ enum Quarter {
Fourth, Fourth,
} }
#[derive(Debug, Deserialize)]
enum TerrainState {
Distance(u8),
GoalLine,
In,
}
#[derive(Debug, Deserialize)] #[derive(Debug, Deserialize)]
struct Play { struct Play {
action: Option<Action>, action: Option<Action>,

View File

@@ -4,7 +4,7 @@
[ [
GameRecord( GameRecord(
version: "0.0.1", version: "0.1.0",
periods: [ periods: [
Period( Period(
start: First, start: First,
@@ -15,7 +15,7 @@
down: Kickoff( down: Kickoff(
offence: Nebraska offence: Nebraska
), ),
terrain: 0 terrain: Distance(10)
), ),
] ]
) )