Hotfix: Terrain Distance.
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@@ -34,6 +34,13 @@ enum Quarter {
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Fourth,
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Fourth,
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}
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}
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#[derive(Debug, Deserialize)]
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enum TerrainState {
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Distance(u8),
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GoalLine,
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In,
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}
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#[derive(Debug, Deserialize)]
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#[derive(Debug, Deserialize)]
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struct Play {
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struct Play {
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action: Option<Action>,
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action: Option<Action>,
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@@ -4,7 +4,7 @@
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[
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[
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GameRecord(
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GameRecord(
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version: "0.0.1",
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version: "0.1.0",
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periods: [
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periods: [
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Period(
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Period(
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start: First,
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start: First,
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@@ -15,7 +15,7 @@
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down: Kickoff(
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down: Kickoff(
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offence: Nebraska
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offence: Nebraska
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),
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),
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terrain: 0
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terrain: Distance(10)
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),
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),
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]
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]
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)
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)
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