diff --git a/gamelog/src/game.rs b/gamelog/src/game.rs index 916b041..860abc0 100644 --- a/gamelog/src/game.rs +++ b/gamelog/src/game.rs @@ -406,64 +406,51 @@ mod tests { assert!(d.teams().unwrap() == vec![]); } - /* #[test] fn deltas() { let game = Game { version: crate::MIN_VER, flags: vec![], - periods: vec![ - Period { - start: Quarter::First, - end: None, - events: vec![ - Event::Kickoff(Team::Nebraska), - Event::Play(Play { - action: Action::Unknown, - down: Some(Down::First), - terrain: Some(TerrainState::Yards(10)), - }), - Event::Play(Play { - action: Action::Unknown, - down: Some(Down::Second), - terrain: Some(TerrainState::Yards(13)), - }), - Event::Play(Play { - action: Action::Unknown, - down: Some(Down::Third), - terrain: Some(TerrainState::Yards(8)), - }), - Event::Turnover(Team::ArizonaState), - Event::Play(Play { - action: Action::Unknown, - down: Some(Down::First), - terrain: Some(TerrainState::Yards(10)), - }), - Event::Play(Play { - action: Action::Unknown, - down: Some(Down::Second), - terrain: Some(TerrainState::Yards(10)), - }), - Event::Turnover(Team::Nebraska), - Event::Play(Play { - action: Action::Unknown, - down: Some(Down::Second), - terrain: Some(TerrainState::Yards(12)), - }), - ], - }, - Period { - start: Quarter::Second, - end: None, - events: vec![ - Event::Play(Play { - action: Action::Unknown, - down: Some(Down::First), - terrain: Some(TerrainState::Yards(10)), - }), - Event::Turnover(Team::ArizonaState), - ], - }, + events: vec![ + Event::Kickoff(Team::Nebraska), + Event::Play(Play { + action: Action::Unknown, + down: Some(Down::First), + terrain: Some(TerrainState::Yards(10)), + }), + Event::Play(Play { + action: Action::Unknown, + down: Some(Down::Second), + terrain: Some(TerrainState::Yards(13)), + }), + Event::Play(Play { + action: Action::Unknown, + down: Some(Down::Third), + terrain: Some(TerrainState::Yards(8)), + }), + Event::Turnover(Team::ArizonaState), + Event::Play(Play { + action: Action::Unknown, + down: Some(Down::First), + terrain: Some(TerrainState::Yards(10)), + }), + Event::Play(Play { + action: Action::Unknown, + down: Some(Down::Second), + terrain: Some(TerrainState::Yards(10)), + }), + Event::Turnover(Team::Nebraska), + Event::Play(Play { + action: Action::Unknown, + down: Some(Down::Second), + terrain: Some(TerrainState::Yards(12)), + }), + Event::Play(Play { + action: Action::Unknown, + down: Some(Down::First), + terrain: Some(TerrainState::Yards(10)), + }), + Event::Turnover(Team::ArizonaState), ], }; @@ -471,6 +458,7 @@ mod tests { assert!(game.deltas(Team::ArizonaState) == vec![10_i8, 0_i8]); } + /* #[test] fn team_events() { let a = Period {