Restore some stats readouts.
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@@ -4,7 +4,7 @@ use clap::{ArgAction, Parser};
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use core::panic;
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use core::panic;
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use gamelog::{Action, Down, Flags, Key, LogFile, Team, TerrainState};
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use gamelog::{Action, Down, Flags, Key, LogFile, Team, TerrainState};
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use std::{io, path::PathBuf, sync::mpsc, thread};
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use std::{io, path::PathBuf, sync::mpsc, thread};
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//use strum::IntoEnumIterator;
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use strum::IntoEnumIterator;
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use tui::App;
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use tui::App;
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#[derive(Debug, Parser)]
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#[derive(Debug, Parser)]
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@@ -89,7 +89,6 @@ fn main() -> io::Result<()> {
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.push(game.penalties(team.to_owned()));
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.push(game.penalties(team.to_owned()));
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}
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}
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/*
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for team in gamelog::Team::iter() {
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for team in gamelog::Team::iter() {
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let team_idx = stats
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let team_idx = stats
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.iter()
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.iter()
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@@ -105,7 +104,6 @@ fn main() -> io::Result<()> {
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//stats[team_idx].play_frequencies = Some(log.frequency_of_plays(team.to_owned()))
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//stats[team_idx].play_frequencies = Some(log.frequency_of_plays(team.to_owned()))
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}
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}
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*/
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}
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}
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// :#? for pretty-printing.
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// :#? for pretty-printing.
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