diff --git a/gamelog.ron b/gamelog.ron index 9db1fce..2db62ba 100644 --- a/gamelog.ron +++ b/gamelog.ron @@ -2587,5 +2587,373 @@ terrain: None, ), ] + ), + Game( + version: "0.7.1", + flags: [Interval(4)], + events: [ + Quarter(First), + Kickoff(Syracuse), + Penalty(Yards(15)) + Play( + action: HalfbackSweep, + down: Second, + terrain: Yards(14), + ), + Play( + action: Unknown, + down: Third, + terrain: Yards(14), + ), + Play( + action: Unknown, + down: Fourth, + terrain: Yards(5), + ), + Play( + action: Unknown, + down: First, + terrain: Yards(10) + ), + Play( + action: Unknown, + down: Second, + terrain: Yards(11), + ), + Turnover(ArizonaState), + Play( + action: HalfbackSlam, + down: Second, + terrain: Yards(13), + ), + Quarter(Second), + Play( + action: Unknown, + down: First, + terrain: Yards(10), + ), + Play( + action: CrackStudentBodyRightTackle, + down: Second, + terrain: Yards(3), + ), + Play( + action: PlayActionBoot, + down: First, + terrain: GoalLine, + ), + Score(Touchdown), + Score(PatFieldGoal), + Kickoff(Syracuse), + Play( + action: HalfbackSlam, + down: Second, + terrain: Yards(7), + ), + Play( + action: SlotOut, + down: First, + terrain: Yards(10), + ), + Play( + action: Unknown, + down: Second, + terrain: Yards(15), + ), + Play( + action: Unknown, + down: Third, + terrain: Yards(24), + ), + Quarter(Third), + Kickoff(ArizonaState), + Play( + action: CrackStudentBodyRightTackle, + down: Second, + terrain: Yards(9), + ), + Play( + action: PowerZero, + down: First, + terrain: Yards(10), + ), + Play( + action: StrongFlood, + down: Second, + terrain: Yards(6), + ), + Play( + action: Mesh, + down: First, + terrain: Yards(10), + ), + Play( + action: HalfbackSlam, + down: Second, + terrain: Yards(15), + ), + Play( + action: FleaFlicker, + down: Third, + terrain: Yards(11), + ), + Quarter(Fourth), + Play( + action: SlotOut, + down: First, + terrain: Yards(10), + ), + Play( + action: CrackStudentBodyRightTackle, + down: Second, + terrain: Yards(3), + ), + Play( + action: Unknown, + down: First, + terrain: Yards(10), + ), + Play( + action: CrackStudentBodyRightTackle, + down: Second, + terrain: Yards(12), + ), + Play( + action: Unknown, + down: None, + terrain: None, + ), + Turnover(Syracuse), + Play( + action: Unknown, + down: Second, + terrain: Yards(6), + ), + Play( + action: SpeedOption, + down: Third, + terrain: Inches, + ), + Play( + action: PlayActionComebacks, + down: Fourth, + terrain: Inches, + ), + Play( + action: Unknown, + down: First, + terrain: Yards(10), + ), + Play( + action: HailMary, + down: Second, + terrain: Yards(10), + ), + Play( + action: HailMary, + down: None, + terrain: None, + ), + ] + ), + Game( + version: "0.7.1", + flags: [Interval(4), ClockBleed(Iowa)], + events: [ + Quarter(First), + Kickoff(Iowa), + Penalty(Yards(15)), + Play( + action: HalfbackSlam, + down: Second, + terrain: Yards(20), + ), + Play( + action: SlantBubble, + down: Third, + terrain: Yards(20), + ), + Play( + action: HalfbackSweep, + down: Fourth, + terrain: Yards(13), + ), + Play( + action: Curls, + down: First, + terrain: Yards(10), + ), + Play( + action: HalfbackSlam, + down: Second, + terrain: Yards(15), + ), + Play( + action: SpeedOption, + down: Third, + terrain: Yards(18), + ), + Quarter(Second), + Play( + action: SlotOut, + down: Fourth, + terrain: Yards(10), + ), + Play( + action: Curls, + down: First, + terrain: Yards(10), + ), + Play( + action: StrongFlood, + down: Second, + terrain: Yards(10), + ), + Play( + action: Unknown, + down: Third, + terrain: Yards(10), + ), + Penalty(Yards(15)), + Play( + action: Unknown, + down: First, + terrain: Yards(10), + ), + Play( + action: HalfbackSweep, + down: Second, + terrain: Yards(13), + ), + Play( + action: SlantBubble, + down: Third, + terrain: Yards(6), + ), + Play( + action: PlayActionPowerZero, + down: None, + terrain: None, + ), + Score(Touchdown), + Score(PatTouchdown), + Kickoff(Colorado), + Play( + action: Unknown, + down: None, + terrain: None, + ), + Quarter(Third), + Kickoff(Colorado), + Play( + action: SpeedOption, + down: Second, + terrain: Yards(11), + ), + Play( + action: SlotOut, + down: First, + terrain: Yards(10), + ), + Play( + action: Mesh, + down: Second, + terrain: Yards(10), + ), + Play( + action: Unknown, + down: Third, + terrain: Yards(10), + ), + Play( + action: StrongFlood, + down: Fourth, + terrain: Yards(3), + ), + Play( + action: SlotOut, + down: First, + terrain: Yards(10), + ), + Play( + action: PowerZero, + down: First, + terrain: Yards(10), + ), + Play( + action: StrongFlood, + down: First, + terrain: Yards(10), + ), + Play( + action: SlotOut, + down: First, + terrain: Yards(10), + ), + Play( + action: PlayActionPowerZero, + down: First, + terrain: Yards(10), + ), + Play( + action: SpeedOption, + down: Second, + terrain: Yards(12), + ), + Play( + action: PlayActionPowerZero, + down: First, + terrain: Yards(10), + ), + Play( + action: HailMary, + down: Second, + terrain: Yards(10), + ), + Play( + action: PowerZero, + down: First, + terrain: Yards(10), + ), + Play( + action: PowerZero, + down: None, + terrain: None, + ), + Score(Touchdown), + Score(PatFail), + Kickoff(Colorado), + Play( + action: Unknown, + down: Second, + terrain: Yards(10), + ), + Play( + action: Unknown, + down: Third, + terrain: Yards(1), + ), + Play( + action: HailMary, + down: Fourth, + terrain: Yards(1), + ), + Play( + action: HailMary, + down: None, + terrain: None, + ), + Turnover(Iowa), + Play( + action: PowerZero, + down: First, + terrain: Yards(10), + ), + Play( + action: CrackStudentBodyRightTackle, + down: Second, + terrain: Yards(5), + ), + ] ) ]