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11
.github/dependabot.yml
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.github/dependabot.yml
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# To get started with Dependabot version updates, you'll need to specify which
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# package ecosystems to update and where the package manifests are located.
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# Please see the documentation for all configuration options:
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# https://docs.github.com/code-security/dependabot/dependabot-version-updates/configuration-options-for-the-dependabot.yml-file
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version: 2
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updates:
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- package-ecosystem: "cargo" # See documentation for possible values
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directory: "/" # Location of package manifests
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schedule:
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interval: "daily"
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.gitignore
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.gitignore
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/target
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Cargo.lock
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Cargo.lock
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# This file is automatically @generated by Cargo.
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# It is not intended for manual editing.
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version = 4
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[[package]]
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name = "miller"
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version = "0.1.0"
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Cargo.toml
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Cargo.toml
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[package]
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name = "miller"
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version = "0.1.0"
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edition = "2024"
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[dependencies]
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README.adoc
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README.adoc
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= miller
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:toc:
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// Hello people reading the README source :)
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== Prelude
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VERY EARLY ALPHA -- NOT YET FUNCTIONAL
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For my stats course (4U Data Management) I have to interpret a bunch of data generated in class.
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In an effort to not spend ages mindlessly using a calculator every summative check-in, I have started this project.
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I figured, that since I already had to digitize every note, that I was required to make by hand, from during the game, that I might as well employ a format of my own. This format, would allow me to use code to interpret the monotonous mathematics for me. Even if I don't fully complete the code, it would ease the burden by completing some of the math for me.
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== Goals
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* [ ] Data Format
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* [ ] Mathematics
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** [ ] Avg. Terrain Gain
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** [ ] Avg. Terrain Loss
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** [ ] Avg. Terrain Delta
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** [ ] Avg. Offence Plays per quarter
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** [ ] Avg. Offence Plays per game
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** [ ] Avg. Penalties per game
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* [ ] Play Trend Analysis
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** [ ] Most Frequent Play
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** [ ] Least Frequent Play
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** [ ] Most Effective Play (Greatest Terrain Gain given sufficient data)
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== License
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3
src/main.rs
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src/main.rs
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fn main() {
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println!("Hello, world!");
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}
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