Add support for recording "TerrainState::In" and GameRecord version support system.

This commit is contained in:
Cutieguwu
2025-03-25 18:04:31 -04:00
parent a9f12c362b
commit 765573d5f4
3 changed files with 36 additions and 9 deletions

View File

@@ -1,5 +1,8 @@
use semver;
use serde::Deserialize; use serde::Deserialize;
use std::{fmt, fs::File}; use std::{fmt, fs::File, u64};
pub const GAMELOG_MIN_VER: semver::Version = semver::Version::new(0, 2, 0);
#[derive(Debug, Deserialize)] #[derive(Debug, Deserialize)]
pub struct LogFile(Vec<GameRecord>); pub struct LogFile(Vec<GameRecord>);
@@ -12,6 +15,20 @@ impl TryFrom<File> for LogFile {
} }
} }
impl LogFile {
pub fn get_min_ver(&mut self) -> semver::Version {
let mut lowest = semver::Version::new(u64::MAX, u64::MAX, u64::MAX);
self.0.iter().for_each(|x| {
if x.version.cmp_precedence(&lowest).is_lt() {
lowest = x.version.clone()
}
});
lowest
}
}
#[derive(Debug, Deserialize)] #[derive(Debug, Deserialize)]
struct GameRecord { struct GameRecord {
version: semver::Version, version: semver::Version,
@@ -35,16 +52,16 @@ enum Quarter {
#[derive(Debug, Deserialize)] #[derive(Debug, Deserialize)]
enum TerrainState { enum TerrainState {
Distance(u8), Yards(u8),
GoalLine, GoalLine,
In, Inches,
} }
#[derive(Debug, Deserialize)] #[derive(Debug, Deserialize)]
struct Play { struct Play {
action: Option<Action>, action: Option<Action>,
down: Down, down: Down,
terrain: u8, terrain: TerrainState,
} }
enum DownError { enum DownError {

View File

@@ -2,7 +2,7 @@ mod calculator;
mod gamelog; mod gamelog;
use clap::Parser; use clap::Parser;
use gamelog::LogFile; use gamelog::{GAMELOG_MIN_VER, LogFile};
use std::path::PathBuf; use std::path::PathBuf;
#[derive(Debug, Parser)] #[derive(Debug, Parser)]
@@ -12,9 +12,9 @@ struct Args {
short, short,
long, long,
value_hint = clap::ValueHint::DirPath, value_hint = clap::ValueHint::DirPath,
default_value = std::env::current_dir() default_value = dbg!(format!("{}/templates/logfile.ron", std::env::current_dir()
.expect("Failed to get current working dir.") .expect("Failed to get current working dir.")
.into_os_string() .into_os_string().to_str().unwrap()))
)] )]
logfile_path: PathBuf, logfile_path: PathBuf,
} }
@@ -22,7 +22,7 @@ struct Args {
fn main() { fn main() {
let config = Args::parse(); let config = Args::parse();
let log: LogFile = LogFile::try_from( let mut log: LogFile = LogFile::try_from(
match std::fs::OpenOptions::new() // Defaults to setting all options false. match std::fs::OpenOptions::new() // Defaults to setting all options false.
.read(true) // Only need ensure that reading is possible. .read(true) // Only need ensure that reading is possible.
.open(&config.logfile_path.as_path()) .open(&config.logfile_path.as_path())
@@ -32,4 +32,14 @@ fn main() {
}, },
) )
.expect("Failed to open game log file"); .expect("Failed to open game log file");
let log_ver = dbg!(log.get_min_ver());
if log_ver.cmp_precedence(&GAMELOG_MIN_VER).is_lt() {
panic!(
"Error: Log file GameRecord version deviates as low as {:?}, while minimum {:?} is required",
log_ver.to_string(),
GAMELOG_MIN_VER.to_string()
)
}
} }

View File

@@ -15,7 +15,7 @@
down: Kickoff( down: Kickoff(
offence: Nebraska offence: Nebraska
), ),
terrain: Distance(10) terrain: Yards(10)
), ),
] ]
) )