Update gamelog.ron

This commit is contained in:
Olivia Brooks
2025-06-13 12:21:21 -04:00
parent 59590d767f
commit d591d2ed0d

View File

@@ -2955,5 +2955,429 @@
terrain: Yards(5),
),
]
),
Game(
version: "0.7.1",
flags: [Interval(5)],
events: [
Quarter(First),
Kickoff(Syracuse),
Play(
action: PowerZero,
down: Second,
terrain: Yards(4),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(2),
),
Play(
action: PlayActionPowerZero,
down: Fourth,
terrain: Yards(2),
),
Play(
action: PowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: PowerZero,
down: Second,
terrain: Yards(8),
),
Play(
action: PlayActionComebacks,
down: Third,
terrain: Inches,
),
Quarter(Second),
Play(
action: PlayActionComebacks,
down: First,
terrain: Yards(10),
),
Play(
action: PowerZero,
down: Second,
terrain: Yards(4),
),
Play(
action: PowerZero,
down: Third,
terrain: Yards(3),
),
Play(
action: PlayActionComebacks,
down: Fourth,
terrain: Yards(3),
),
Play(
action: PlayActionComebacks,
down: First,
terrain: GoalLine,
),
Play(
action: PowerZero,
down: None,
terrain: None,
),
Score(Touchdown),
Score(PatFieldGoal),
Kickoff(Nebraska),
Play(
action: PlayActionComebacks,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionComebacks,
down: Second,
terrain: Inches,
),
Play(
action: PowerZero,
down: Second,
terrain: Yards(4),
),
Quarter(Third),
Kickoff(Nebraska),
Play(
action: PlayActionComebacks, // Damn, they found a counter.
down: None,
terrain: None,
),
Turnover(Syracuse),
Play(
action: PowerZero,
down: Second,
terrain: Yards(6),
),
Play(
action: PowerZero,
down: Third,
terrain: Yards(6),
),
Play(
action: PlayActionComebacks,
down: None,
terrain: None,
),
Score(Touchdown),
Score(PatFieldGoal),
Kickoff(Nebraska),
Play(
action: PlayActionComebacks,
down: Second,
terrain: Yards(10),
),
Play(
action: CrackStudentBodyRightTackle, // Whoops
down: Third,
terrain: Yards(12),
),
Play(
action: SlotOut,
down: Fourth,
terrain: Yards(4),
),
Play(
action: Curls,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionComebacks,
down: Second,
terrain: Yards(10),
),
Play(
action: StrongFlood,
down: Third,
terrain: Yards(10),
),
Play(
action: Curls, // Whoops again
down: Fourth,
terrain: Yards(17),
),
Play(
action: Curls,
down: None,
terrain: None,
),
Turnover(Syracuse),
Play(
action: PowerZero,
down: Second,
terrain: Yards(11),
),
Play(
action: Mesh,
down: Third,
terrain: Yards(4),
),
Play(
action: Punt,
down: Fourth,
terrain: Yards(4),
),
Play(
action: Punt,
down: None,
terrain: None,
),
Turnover(Nebraska),
]
),
Game(
version: "0.7.1",
flags: [Interval(5)],
events: [
Quarter(First),
Kickoff(TexasAnM),
Play(
action: Unknown,
down: First,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Second,
terrain: Yards(9),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(10),
),
Play(
action: PlayActionComebacks,
down: First,
terrain: Yards(10),
),
Play(
action: StrongFlood,
down: First,
terrain: Yards(10),
),
Play(
action: Unknown,
down: First,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Second,
terrain: Yards(10),
),
Play(
action: Mesh,
down: Third,
terrain: Yards(10),
),
Play(
action: PlayActionComebacks,
down: Fourth,
terrain: Yards(10),
),
Play(
action: Punt,
down: None,
terrain: None,
),
Turnover(Iowa),
Play(
action: PlayActionBoot,
down: First,
terrain: Yards(10),
),
Quarter(Second),
Play(
action: Unknown,
down: Second,
terrain: Yards(13),
),
Play(
action: PlayActionBoot,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionPowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Second,
terrain: Yards(13),
),
Play(
action: PlayActionComebacks,
down: Third,
terrain: Yards(4),
),
Play(
action: FleaFlicker,
down: None,
terrain: None,
),
Turnover(TexasAnM),
Play(
action: Unknown,
down: None,
terrain: None,
),
Quarter(Third),
Kickoff(Iowa),
Play(
action: PlayActionPowerZero,
down: Second,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(5)
),
Play(
action: Unknown,
down: Fourth,
terrain: Yards(8)
),
Play(
action: Punt,
down: None,
terrain: None,
),
Turnover(TexasAnM),
Play(
action: PlayActionComebacks,
down: Second,
terrain: Yards(10),
),
Play(
action: SpeedOption,
down: Third,
terrain: Yards(12),
),
Play(
action: Unknown,
down: Fourth,
terrain: Yards(12),
),
Play(
action: Punt,
down: None,
terrain: Yards(10),
),
Turnover(Iowa),
Play(
action: HalfbackSweep,
down: Second,
terrain: Yards(8),
),
Play(
action: Curls,
down: First,
terrain: Yards(10),
),
Quarter(Fourth),
Play(
action: PlayActionComebacks,
down: First,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Second,
terrain: Yards(10),
),
Play(
action: PowerZero,
down: Third,
terrain: Yards(10),
),
Play(
action: PlayActionBoot,
down: Fourth,
terrain: Yards(10),
),
Score(FieldGoal),
Kickoff(TexasAnM),
Play(
action: PlayActionPowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionPowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionPowerZero,
down: Second,
terrain: Yards(10),
),
Play(
action: PlayActionComebacks,
down: Third,
terrain: Yards(10),
),
Play(
action: Unknown,
down: First,
terrain: GoalLine,
),
Play(
action: PowerZero,
down: Second,
terrain: GoalLine,
),
Play(
action: PlayActionComebacks,
down: Third,
terrain: GoalLine,
),
Play(
action: Unknown,
down: Fourth,
terrain: GoalLine,
),
Score(FieldGoal),
Kickoff(Iowa),
Play(
action: Unknown,
down: None,
terrain: None,
),
Quarter(Overtime(1)),
Kickoff(TexasAnM),
Play(
action: SlantBubble,
down: Second,
terrain: Yards(1),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(9),
),
Play(
action: Unknown,
down: Fourth,
terrain: Yards(9),
),
Play(
action: Unknown, // Just threw it to the field? What?
down: None,
terrain: None,
),
Turnover(Iowa),
Score(FieldGoal),
]
)
]