Add interval flag (doesn't currently do anything) and debate future
visualization.
This commit is contained in:
2
miller/Cargo.lock
generated
2
miller/Cargo.lock
generated
@@ -64,7 +64,7 @@ checksum = "f46ad14479a25103f283c0f10005961cf086d8dc42205bb44c46ac563475dca6"
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[[package]]
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name = "gamelog"
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version = "0.5.0"
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version = "0.5.1"
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dependencies = [
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"ron",
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"semver",
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@@ -48,50 +48,49 @@ fn main() {
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// Work on knocking down the nesting here?
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for game in log.0.iter() {
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if let Ok(teams) = game.teams() {
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for team in teams {
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if !game.flags.contains(&Flags::IgnoreTeam(team.to_owned())) {
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// Team is to have their stats recorded this game of file.
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let team_idx = stats
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.iter()
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.position(|stat| {
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if stat.team == team.to_owned() {
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true
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} else {
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false
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}
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})
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.unwrap();
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let teams = match game.teams() {
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Ok(teams) => teams,
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Err(_) => continue,
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};
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stats[team_idx]
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.avg_terrain_gain
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.push(game.avg_gain(team.to_owned()));
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stats[team_idx]
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.avg_terrain_loss
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.push(game.avg_loss(team.to_owned()));
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stats[team_idx]
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.avg_terrain_delta
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.push(game.avg_delta(team.to_owned()));
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stats[team_idx]
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.plays_per_quarter
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.push(game.avg_plays_per_quarter(team.to_owned()));
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stats[team_idx]
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.plays_per_game
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.push(game.team_plays(team.to_owned()));
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stats[team_idx]
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.penalties_per_game
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.push(game.penalties(team.to_owned()));
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}
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for team in teams {
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// Skip team if they are to be ignored this game.
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if game.flags.contains(&Flags::IgnoreTeam(team.to_owned())) {
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continue;
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}
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let team_idx = stats
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.iter()
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.position(|stat| stat.team == team.to_owned())
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.unwrap();
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stats[team_idx]
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.avg_terrain_gain
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.push(game.avg_gain(team.to_owned()));
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stats[team_idx]
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.avg_terrain_loss
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.push(game.avg_loss(team.to_owned()));
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stats[team_idx]
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.avg_terrain_delta
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.push(game.avg_delta(team.to_owned()));
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stats[team_idx]
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.plays_per_quarter
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.push(game.avg_plays_per_quarter(team.to_owned()));
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stats[team_idx]
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.plays_per_game
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.push(game.team_plays(team.to_owned()));
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stats[team_idx]
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.penalties_per_game
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.push(game.penalties(team.to_owned()));
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}
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}
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if dbg!(config.display_results) {
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if config.display_results {
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// :#? for pretty-printing.
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stats.iter().for_each(|team| println!("{:#?}", team));
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}
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