Tui #12

Closed
Cutieguwu wants to merge 9 commits from tui into gamelog
4 changed files with 599 additions and 3 deletions
Showing only changes of commit dd914d676d - Show all commits

533
miller/Cargo.lock generated
View File

@@ -2,12 +2,24 @@
# It is not intended for manual editing.
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@@ -23,6 +35,27 @@ dependencies = [
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View File

@@ -4,6 +4,9 @@ version = "0.1.0"
edition = "2024"
license = "MIT"
[dependencies]
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[dependencies.clap]
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default-features = false

View File

@@ -1,6 +1,8 @@
mod tui;
use clap::{ArgAction, Parser};
use core::panic;
use gamelog::{Action, Flags, Key, LogFile, Team};
use gamelog::{Action, Down, Flags, Key, LogFile, Team};
use std::path::PathBuf;
#[derive(Debug, Parser)]
@@ -112,6 +114,9 @@ struct TeamStats {
least_common_play: Option<Action>,
most_common_key: Option<Key>,
least_common_key: Option<Key>,
// Traits
// Typical number of downs to achieve 10 yards.
time_to_first_down: Option<Down>,
}
impl TeamStats {
@@ -130,6 +135,7 @@ impl TeamStats {
least_common_play: None,
most_common_key: None,
least_common_key: None,
time_to_first_down: None,
}
}
}

58
miller/src/tui.rs Normal file
View File

@@ -0,0 +1,58 @@
use std::{io, sync::mpsc};
use ratatui::{
DefaultTerminal, Frame,
crossterm::{
self,
event::{KeyCode, KeyEventKind},
},
layout::Layout,
style::Color as Colour,
widgets::Widget,
};
enum Event {
Input(crossterm::event::KeyEvent),
}
pub struct App {
exit: bool,
}
impl App {
fn run(&mut self, terminal: &mut DefaultTerminal, rx: mpsc::Receiver<Event>) -> io::Result<()> {
while !self.exit {
// Render frame.
terminal.draw(|frame| self.draw(frame))?;
// Event handler
// unwraps, bc what could go wrong?
match rx.recv().unwrap() {
Event::Input(key_event) => self.handle_key_event(key_event)?,
}
}
Ok(())
}
fn draw(&self, frame: &mut Frame) {
frame.render_widget(self, frame.area());
}
fn handle_key_event(&mut self, key_event: crossterm::event::KeyEvent) -> io::Result<()> {
if key_event.kind == KeyEventKind::Press && key_event.code == KeyCode::Char('q') {
self.exit = true;
}
Ok(())
}
}
impl Widget for &App {
fn render(self, area: ratatui::prelude::Rect, buf: &mut ratatui::prelude::Buffer)
where
Self: Sized,
{
let layout: Layout;
}
}