#![enable(implicit_some)] #![enable(unwrap_newtypes)] #![enable(unwrap_variant_newtypes)] [ GameRecord( version: "0.2.0", periods: [ Period( start: First, end: Third, plays: [ Play( action: None, down: Kickoff( offence: ArizonaState ), terrain: Distance(10) ), Play( action: None, down: First, terrain: 10 ), Play( action: None, down: Second, terrain: 2 ), Play( action: ThrowLeft, down: First, terrain: 10 ), Play( action: ThrowRight, down: Second, terrain: 10 ), Play( action: None, down: First, terrain: 10 ), Play( action: PlayAction ThrowRight, down: Second, terrain: 2 ), Play( action: PlayAction RunRight, down: Third, terrain: 7 ), Play( action: HandoffRushLeft, down: Fourth, terrain: 11 ), Play( action: None, down: First, terrain: 10 ), TURNOVER, Play( action: PlayAction ThrowRight, down: Second, terrain: 11 ), Play( action: None, down: Third, terrain: 9 ), Play( action: PassCentre, down: First, terrain: 10 ), Play( action: TossRunRight, down: Second, terrain: 3 ), Play( action: FailedThrow, down: First, terrain: 10 ), Play( action: Kickoff( offence: TexasAnM ), down: First, terrain: 10 ), Play( action: SpikeCentre, down: Second, terrain: 6 ), Play( action: None, down: Third, terrain: 13 ), Play( action: ThrowRight, down: Fourth, terrain: 13 ), TURNOVER Play( action: ShotgunDoubleFlex Throw, down: Second, terrain: 10 ), Play( action: SpikeCentre, down: First, terrain: 10 ), Play( action: Dupe SpikeCentre, down: First, terrain: 10 ), Play( action: FailedThrow, down: Second, terrain: 10 ), Play( action: TransferRushRight, down: Third, terrain: 15 ), ] ), //Texas offence Period( start: Fourth, end: None, plays: [ Play( action: None, down: Fourth, terrain 17 ), Play( action: Punt, down: First, terrain: 10 ), Play( action: ThrowLeft, down: First, terrain: 10 ), Play( action: None, down: First, terrain: 10 ), Play( action: ThrowCentre, down: First, terrain: 10 ), Play( action: Transfer RunLeft, down: Second, terrain: 12 ), Play( action: ThrowCentre, down: First, terrain: 10 ), Play( action: TransferRushRight, down: Second, terrain: 8 ), Play( action: , down: First, terrain: 10 ), Play( action: Kickoff(offence: ArizonaState), down: First, terrain: 10 ), ] ) ] ), GameRecord( version: "0.2.0", periods: [ Period( start: First, end: None, plays: [ Play( action: None down: Kickoff(offence: Syracuse), terrain: Distance(10) ), Play( action: None, down: Second, terrain: 3 ), Play( action: SpikeCentre, down: Third, terrain: 3, ), Play( action: Curls, down: Fourth, terrain: 3 ), Play( action: Mesh || PassCentre, down: First, terrain: 10 ), Play( action: None, down: Second, terrain: 15 ), Play( action: PlayAction ThrowLeft, down: First, terrain: 10 ) ] ), Period( start: Second, end: None, plays: [ Play( action: PA ThrowCentre, down: Second, terrain: 10 ), Play( action: Transfer Rush Centre/Left, down: First, terrain: 10 ), Play( action: Shotgun ThrowRight, down: Second, terrain: 8 ), Play( action: PlayAction RushRight, down: Third, terrain: 1 ), Play( action: HB? Rush Centre/Right, down: Fourth, terrain: 6 ), Play( action: PlayAction RushCentre, ), //Turnover, Colorado Offence Play( action: ShotgunDoubleFlex PlayActionComebacks, //Big Throw Right down: First, terrain: 10 ), Play( action: Transfer HB? RushCentre, down: Second, terrain: 9 ), Play( action: FailedThrow, down: Third, terrain: 17 ), Play( action: Same FailedThrow, ) ] ), Period( start: Third, end: None, plays: [ Play( action: Kickoff(offence:Colorado), down: First, terrain: 10 ), Play( action: ThrowRight, down: First, terrain: 10 ), Play( action: ShotgunDoubleFlex ThrowRight, down: First, terrain: 10 ), Play( action: Pass RushCentre, down: First, terrain: 10 ), Play( action: PowerZero, down: Second, terrain: 6 ) ] ), Period( start: Fourth, end: None, plays: [ Play( action: CrackStudentBodyRightTackle, down: Third, terrain: 11 ), Play( action: SpikeCentre, down: Fourth, terrain: 3 ), Play( action: SpecialTeams... PuntIntoNet, ), Play( action: Kickoff(offence: Syracuse), down: First, terrain: 10 ), Play( action: PlayAction ThrowCentre, down: First, terrain: 10 ), Play( action: SpeedOption, down: Second, terrain: 3 ) ] ) ] ) ]