#![enable(implicit_some)] #![enable(unwrap_newtypes)] #![enable(unwrap_variant_newtypes)] [ Game( version: "0.7.0", flags: [Interval(2), IgnoreScore], events: [ Quarter(First), Kickoff(ArizonaState), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(2), ), Play( action: Unknown, // Throw Left down: First, terrain: Yards(10), ), Play( action: Unknown, // Throw Right down: Second, terrain: Yards(10), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: Unknown, // PA Throw Right down: Second, terrain: Yards(2), ), Play( action: Unknown, // PA Run Right down: Third, terrain: Yards(7), ), Quarter(Second), Play( action: HalfbackSweep, down: Fourth, terrain: Yards(11), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Turnover(TexasAnM), Play( action: Unknown, // PA Throw Right down: Second, terrain: Yards(11), ), Play( action: Unknown, down: Third, terrain: Yards(9), ), Play( action: Unknown, // Throw Centre down: First, terrain: Yards(10), ), Play( action: Unknown, // Throw Run Right down: Second, terrain: Yards(3), ), Play( action: Unknown, // Throw that failed miserably. down: First, terrain: Yards(10), ), Quarter(Third), Kickoff(TexasAnM), Play( action: Unknown, // PA Comebacks or Curls? Original note: Spike Centre down: Second, terrain: Yards(6), ), Play( action: Unknown, // Halfback? Original note: None down: Third, terrain: Yards(13), ), Play( action: Unknown, // HB Slip Screen? Original note: Throw Right down: First, terrain: Yards(10), ), Turnover(ArizonaState), Play( action: SlotOut, // Slot Out or PA Comebacks. Original note: ShotgunDoubleFlex Throw down: Second, terrain: Yards(10), ), Play( action: PlayActionComebacks, // Curls or PA Comebacks. Original note: Spike Centre down: First, terrain: Yards(10), ), Turnover(TexasAnM), Play( action: PlayActionComebacks, // Original note: Dupe Spike Centre down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Failed Throw down: Second, terrain: Yards(10), ), Play( action: PowerZero, // Power 0 or Crack Student Body RT. Original note: Transfer Rush Right down: Third, terrain: Yards(15), ), Quarter(Fourth), Play( action: PlayActionComebacks, // Original note: Dupe Spike Centre down: Fourth, terrain: Yards(17), ), Play( action: Unknown, // Punt down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Throw Left down: First, terrain: Yards(10), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Throw Centre down: First, terrain: Yards(10), ), Play( action: HalfbackSweep, // Original note: Transfer Run Left down: Second, terrain: Yards(12), ), Play( action: Unknown, // Original note: Throw Centre down: First, terrain: Yards(10), ), Play( action: PowerZero, // Original note: Transfer Run Right down: Second, terrain: Yards(8), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Kickoff(ArizonaState), ] ), Game( version: "0.7.0", flags: [Interval(2), IgnoreScore], events: [ Quarter(First), Kickoff(Syracuse), Play( action: Unknown, down: Second, terrain: Yards(3), ), Play( action: Unknown, // Original note: Spike Centre down: Third, terrain: Yards(3), ), Play( action: Curls, down: Fourth, terrain: Yards(3), ), Play( action: Mesh, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(15), ), Play( action: Unknown, // Original note: PA Throw Left down: First, terrain: Yards(10), ), Quarter(Second), Play( action: Unknown, // Original note: PA Throw Centre down: Second, terrain: Yards(10), ), Play( action: HalfbackSlam, // Original note: Transfer Rush Centre/Left down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Shotgun Throw Right down: Second, terrain: Yards(8), ), Play( action: PlayActionPowerZero, // Original note: PA Rush Right down: Third, terrain: Yards(1), ), Play( action: Unknown, // PowerZero or CSB RT? Original note: "HB? Rush Centre/Right" down: Fourth, terrain: Yards(6), ), Play( action: Unknown, // HalfbackSlam? Original note: PA Rush Centre down: None, terrain: None, ), Turnover(Colorado), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: HalfbackSlam, // Original note: "Transfer HB? Rush Centre" down: Second, terrain: Yards(9), ), Play( action: Unknown, // Original note: Failed Throw down: Third, terrain: Yards(17), ), Play( action: Unknown, // Original note: Same Failed Throw down: Fourth, terrain: None, ), Quarter(Third), Kickoff(Colorado), Play( action: Unknown, // Original note: Throw Right down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: ShotgunDoubleFlex Throw Right down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Pass Run Centre down: First, terrain: Yards(10), ), Play( action: PowerZero, down: Second, terrain: Yards(6), ), Quarter(Fourth), Play( action: CrackStudentBodyRightTackle, down: Third, terrain: Yards(11), ), Play( action: Unknown, // Original note: Spike Centre down: Fourth, terrain: Yards(3), ), Kickoff(Syracuse), Play( action: Unknown, // Original note: PA Throw Centre down: First, terrain: Yards(10), ), Play( action: SpeedOption, down: Second, terrain: Yards(3), ), ] ), Game( version: "0.7.0", flags: [Interval(2)], events: [ Quarter(First), Kickoff(Nebraska), Play( action: Curls, down: First, terrain: Yards(10) ), Play( action: Unknown, down: Second, terrain: Yards(7), ), Play( action: Curls, down: Third, terrain: Yards(9), ), Play( action: CrackStudentBodyRightTackle, down: Fourth, terrain: Yards(9), ), Play( action: FleaFlicker, down: None, terrain: None, ), Turnover(SouthCarolina), Play( action: Unknown, // Original note: Throw Right Dash down: First, terrain: Yards(10), ), Quarter(Second), Play( action: Unknown, // Original note: Throw Centre down: First, terrain: GoalLine, ), Score(Touchdown), Score(PatFail), Kickoff(Nebraska), Play( action: StrongFlood, down: First, terrain: Yards(10), ), Play( action: HalfbackSweep, down: Second, terrain: Yards(15), ), Play( action: SlantBubble, down: Third, terrain: Yards(4), ), Play( action: Unknown, // Original note: Halfback Slant Dummy down: Fourth, terrain: Yards(6), ), Play( action: SlantBubble, down: None, terrain: None, ), Turnover(SouthCarolina), Play( action: Unknown, down: First, terrain: Yards(10) ), Play( action: Unknown, down: Second, terrain: Yards(10) ), Quarter(Third), Kickoff(SouthCarolina), Play( action: Unknown, down: Second, terrain: Yards(18), ), Play( action: Unknown, down: Third, terrain: Yards(14), ), Play( action: Unknown, // Original note: Spike Centre down: Fourth, terrain: Yards(16), ), Turnover(Nebraska), Play( action: Unknown, // Original note: Fake Field Goal 44yrds down: None, terrain: None, ), Score(FieldGoal), Kickoff(SouthCarolina), Play( action: Unknown, down: Second, terrain: Yards(3), ), Play( action: Unknown, down: Third, terrain: Yards(3), ), Quarter(Fourth), Play( action: Unknown, // Original note: Throw Centre down: Fourth, terrain: Yards(3), ), Play( action: Unknown, // Original note: Throw, Run Left down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Throw Left down: Second, terrain: Yards(10), ), Play( action: Unknown, down: Third, terrain: Yards(5), ), Score(Touchdown), Score(PatFail), Kickoff(Nebraska), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: StrongFlood, down: First, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Second, terrain: Yards(10), ), Play( action: Unknown, // Original note: Punt down: First, terrain: Yards(10), ), Turnover(SouthCarolina), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(10), ), Play( action: Unknown, down: Third, terrain: Yards(10), ), Play( action: Unknown, down: Fourth, terrain: Yards(6), ), Turnover(Nebraska), // Field Goal 41 yrds Score(FieldGoal), Kickoff(SouthCarolina), Play( action: Unknown, down: Second, terrain: Yards(18), ), ] ), Game( version: "0.7.0", flags: [Interval(2)], events: [ Quarter(First), Kickoff(Colorado), Play( action: Unknown, down: Second, terrain: Yards(3), ), Play( action: Unknown, // Original note: Pass, Dash Centre down: Third, terrain: Yards(3), ), Play( action: Unknown, // Original note: Throw, Dash Right down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Dash Centre down: Second, terrain: Yards(12), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Quarter(Second), Play( action: Unknown, // Original note: Pass Back, Dash down: Second, terrain: Yards(15), ), Play( // Golden Play action: Unknown, // Original note: Throw, Dash Right down: Third, terrain: Yards(2), ), Play( action: Unknown, // Original note: Same as last. down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Pass Back, Dash Right down: Second, terrain: Yards(7), ), Play( action: Unknown, // Original note: Throw Right; Went Out down: Third, terrain: Yards(7), ), Play( action: Unknown, // HB? Original note: Walk Back Throw Centre, down: First, terrain: GoalLine, ), Score(Touchdown), Score(PatFieldGoal), Kickoff(Iowa), Penalty(Yards(15)), Play( action: Unknown, // Original note: PA Throw Right and Dash down: Second, terrain: Yards(6), ), Play( action: Unknown, // Original note: Throw Right down: First, terrain: Yards(10), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(1), ), Play( action: Unknown, // Original note: Spike Left down: Third, terrain: Yards(1), ), Play( action: Unknown, // Original note: PA Throw Right and Dash down: First, terrain: Yards(10), ), Play( action: Unknown, // Original note: Throw Right down: First, terrain: GoalLine, ), Score(FieldGoal), Quarter(Third), Kickoff(Iowa), Play( action: Unknown, // HB? Original note: Run Back, Throw Centre, Run Centre down: Second, terrain: Yards(4), ), Play( action: Unknown, // PA? Original note: Dupe, Throw Right down: First, terrain: Yards(10), ), Play( action: Unknown, // Orignal note: Run Left down: Second, terrain: Yards(13), ), Play( action: Unknown, // PA? Original note: Dupe, Throw Centre, Run Centre down: First, terrain: Yards(10), ), Play( action: Unknown, // Orignal note: Throw Right down: Second, terrain: Yards(10), ), Play( action: Unknown, // Original note: Throw Left down: Third, terrain: Yards(10), ), Play( action: Unknown, // Original note: Dupe, Throw Centre, Run Centre down: First, terrain: Yards(10), ), Quarter(Fourth), Play( action: Unknown, // Original note: Throw Left, Run Left down: Second, terrain: Yards(8), ), Play( action: Unknown, // Original note: Dupe, Throw Centre, Run Centre down: Third, terrain: Yards(4), ), // Touchdown Score(Touchdown), Score(PatFieldGoal), Kickoff(Colorado), Play( action: Unknown, // Original note: Dupe, Throw Left down: Second, terrain: Yards(10), ), Play( action: Unknown, // Original note: Throw Centre, Run Centre down: Third, terrain: Yards(1), ), Play( action: Unknown, // Original note: Run Left down: Fourth, terrain: Yards(4) ), Play( action: Unknown, // Original note: Dupe, Run Right, down: None, terrain: None, ), Turnover(Iowa), Penalty(Yards(15)), Play( action: Unknown, // Original note: Run Left down: Second, terrain: Yards(11), ), Play( action: Unknown, // Original note: Pass Back, Run Left down: Third, terrain: Yards(15), ), Score(FieldGoal) ] ), Game( version: "0.7.0", flags: [Interval(2)], events: [ Quarter(First), Kickoff(Nebraska), Play( action: CrackStudentBodyRightTackle, down:Second, terrain:Yards(13) ), Play( action:Mesh, down:Third, terrain:Yards(14) ), Play( action:StrongFlood, down:Fourth, terrain:Yards(14) ), Play( action: PlayActionComebacks, down:First, terrain:Yards(10) ), Play( action:SlotOut, down:Second, terrain:Yards(1) ), Quarter(Second), Play( action:PlayActionComebacks, down: First, terrain:Yards(10) ), Play( action:SpeedOption, down:Second, terrain:Yards(7) ), Play( action:SlotOut, down:First, terrain:Yards(10) ), Play( action:PlayActionComebacks, down:First, terrain:Yards(10) ), Play( action:StrongFlood, down:First, terrain:GoalLine ), Play( action:StrongFlood, down:Second, terrain:GoalLine ), Play( action:HalfbackSlipScreen, down:Third, terrain: GoalLine ), Play( action:PlayActionComebacks, down:None, terrain:None, ), Score(Touchdown), Score(PatFail), Kickoff(Iowa), Play( action: Unknown, down:Second, terrain:Yards(10) ), Play( action: Unknown, down:Third, terrain:Yards(10) ), Play( action: Unknown, //Shotgun double flex Shoot Centre down:Fourth, terrain:Yards(10) ), Turnover(Nebraska), Play( action:SlantBubble, down: First, terrain: GoalLine, ), Quarter(Third), Kickoff(Iowa), Play( action:Unknown, down: Second, terrain:Yards(4) ), Play( action:Unknown, //PA? down: First, terrain:Yards(10), ), Play( action: Unknown,//IForm Normal, Thrown down: None, terrain: None ), Score(Touchdown), Score(PatFieldGoal), Kickoff(Nebraska), Play( action: PlayActionBoot, down: First, terrain: Yards(10) ), Play( action: SlantBubble, down: First, terrain: Yards(10) ), Play( action: FleaFlicker, down: Second, terrain: Yards(10) ), Play( action:PlayActionComebacks, down: Third, terrain: Yards(10) ), Play( action: SlotOut, down: First, terrain: GoalLine ), Play( action: HalfbackSlipScreen, down: Second, terrain: GoalLine, ), Quarter(Fourth), Play( action: SpeedOption, down: Third, terrain: GoalLine, ), Play( action: StrongFlood, down: Fourth, terrain: GoalLine ), Play( action: Curls, down: None, terrain: None ), Turnover(Iowa), Play( action: Unknown, down: Second, terrain: Yards(10) ), Play( action: Unknown, down: Third, terrain: Yards(10) ), Play( action: Unknown,// Run down: Fourth, terrain: Yards(7) ), Play( action:Unknown, down: First, terrain: Yards(10) ), Turnover(Nebraska), Play( action:SlantBubble, down: Second, terrain: Yards(2) ), Play( action: PlayActionPowerZero, down: Third, terrain: Yards(2) ), Play( action: CrackStudentBodyRightTackle, down: First, terrain: Yards(10) ), Play( action: StrongFlood, down: Second, terrain: Yards(10) ), Play( action: PlayActionComebacks, down: None, terrain: None ) ] ), Game( // TexasAnM were opponents, but not recorded as // they were not present; Miller played in place. version: "0.7.0", flags: [Interval(2), IgnoreTeam(TexasAnM)], events: [ Quarter(First), Turnover(SouthCarolina), Play( action: FleaFlicker, down: None, terrain: None ), Turnover(TexasAnM), Quarter(Second), Turnover(SouthCarolina), Play( action: SpeedOption, down: Second, terrain: Yards(9) ), Play( action: Unknown, down: None, terrain: None, ), Turnover(TexasAnM), Score(FieldGoal), Quarter(Third), Kickoff(SouthCarolina), Play( action: Unknown, // Rush down: Second, terrain: Yards(7) ), Play( action: Unknown, down: Third, terrain: Yards(16) ), Play( action: HalfbackSweep, down: Fourth, terrain: Yards(17) ), Play( action: Unknown, down: None, terrain: None, ), Turnover(TexasAnM), Score(Touchdown), Score(PatFieldGoal), Kickoff(SouthCarolina), Play( action: HalfbackSweep, down: Second, terrain: Yards(13) ), Play( action: Unknown, down: First, terrain: Yards(10) ), Quarter(Fourth), Play( action: Unknown,//DoubleFlex Throw down: Second, terrain: Yards(10) ), Play( action: Unknown, down: Third, terrain: Yards(10) ), Play( action: Unknown, down: Fourth, terrain: Yards(10) ), Play( action: Unknown, // Rush down: None, terrain: None ), Turnover(TexasAnM), Score(Touchdown), Score(PatFieldGoal), Kickoff(SouthCarolina), Play( action: Unknown, down: Second, terrain: Yards(13) ), Play( action: HalfbackSweep, down: None, terrain: None, ) //Texas 17, SouthCarolina 0 ] ), Game( version: "0.7.0", flags: [Interval(3)], events: [ Quarter(First), Kickoff(Nebraska), Play( action: SlotOut, down: First, terrain: Yards(10) ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10) ), Play( action: StrongFlood, down: First, terrain: Yards(10) ), Play( action: HalfbackSlipScreen, down: Second, terrain: Yards(13), ), Play( action: PlayActionBoot, down: Third, terrain: Yards(13) ), Play( action: SlotOut, down: Fourth, terrain: Yards(13) ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10) ), Quarter(Second), Play( action: Curls, down: Second, terrain: Yards(10) ), Play( action: CrackStudentBodyRightTackle, down: Third, terrain: Yards(4) ), Play( action: Unknown, down: First, terrain: GoalLine ), Play( action: Unknown, down: Second, terrain: GoalLine ), Score(Touchdown), Score(PatTouchdown), Kickoff(Syracuse), Penalty(Yards(15)), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(19) ), Play( action: HalfbackSweep, down: Third, terrain: Yards(13) ), Play( action: Unknown, down: Fourth, terrain: Yards(11) ), Quarter(Third), Kickoff(Syracuse), Play( action: PlayActionComebacks, down: First, terrain: Yards(10) ), Play( action: StrongFlood, down: Second, terrain: Yards(11) ), Play( action: PlayActionComebacks, down: Third, terrain: Inches, ), Play( action: HalfbackSweep, down: First, terrain: Yards(10) ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10) ), Play( action: PlayActionComebacks, down: First, terrain: GoalLine ), Play( action: Unknown, down: Second, terrain: GoalLine ), Quarter(Fourth), Play( action: StrongFlood, down: Third, terrain: GoalLine ), Score(Touchdown), Score(PatTouchdown), Kickoff(Nebraska), Play( action: Curls, down: Second, terrain: Yards(1) ), Play( action: SlotOut, down: First, terrain: Yards(10) ), Play( action: Curls, down: Second, terrain: Yards(10) ), Play( action: SlotOut, down: Third, terrain: Yards(10) ), Turnover(Syracuse), Play( action: Unknown, down: Second, terrain: Yards(1) ), Play( action: Unknown, down: First, terrain: Yards(10), ), Quarter(Overtime(1)), Play( action: StrongFlood, down: Second, terrain: Yards(8) ), Play( action: SlotOut, down: First, terrain: Yards(10) ), Play( action: PlayActionComebacks, down: None, terrain: None ), Turnover(Syracuse), Play( action: Unknown, // It failed so bad. down: Second, terrain: Yards(15) ), Play( action: Unknown, // It failed so bad. down: Third, terrain: Yards(22) ), Play( action: PlayActionBoot, down: Fourth, terrain: Yards(10) ), Score(FieldGoal) ] ), Game( version: "0.7.0", flags: [Interval(3)], events: [ Quarter(First), Kickoff(SouthCarolina), Play( action: FleaFlicker, down: Second, terrain: Yards(16) ), Play( action: HalfbackSlipScreen, down: Third, terrain: Yards(13) ), Play( action: Unknown, down: Fourth, terrain: Yards(8) ), Play( action: HailMary, down: None, terrain: None ), Turnover(Colorado), Play( action: PlayActionComebacks, down: First, terrain: Yards(10) ), Play( action: PlayActionComebacks, down: None, terrain: None ), Turnover(SouthCarolina), Quarter(Second), Play( action: HalfbackSweep, down: Second, terrain: Yards(13) ), Play( action: Mesh, down: Third, terrain: Yards(9) ), Play( action: FleaFlicker, down: None, terrain: None ), Turnover(Colorado), Play( action: StrongFlood, down: Second, terrain: Yards(8) ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10) ), Play( action: SlotOut, down: First, terrain: Yards(10) ), Score(Touchdown), Score(PatFieldGoal), Kickoff(SouthCarolina), Play( action: CrackStudentBodyRightTackle, down: First, terrain: Yards(10) ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(9) ), Play( action: Unknown, down: None, terrain: None ), Quarter(Third), Kickoff(Colorado), Play( action: SpeedOption, down: Second, terrain: Yards(4) ), Play( action: Unknown, down: First, terrain: Yards(10) ), Play( action: Unknown, down: Second, terrain: Yards(13) ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10) ), Quarter(Fourth), Play( action: SpeedOption, down: Second, terrain: Yards(6) ), Penalty(Yards(11)), Play( action: PlayActionComebacks, down: Third, terrain: Yards(5) ), Play( action: HalfbackSlipScreen, down: First, terrain: Yards(10) ), ] ), Game( version: "0.7.0", flags: [Interval(3)], events: [ Quarter(First), Kickoff(ArizonaState), Play( action: Unknown, down: Second, terrain: Yards(4), ), Play( action: Unknown, down: Third, terrain: Yards(4), ), Penalty(Yards(9)), Play( action: PlayActionComebacks, down: Fourth, terrain: Yards(3), ), Quarter(Second), Play( action: HailMary, down: None, terrain: None ), Turnover(Iowa), Play( action: Unknown, // Iform throw down: Second, terrain: Inches ), Play( action:Unknown, down: First, terrain: Yards(10) ), Play( action: Unknown, down: Second, terrain: Yards(11) ), Play( action: Unknown, down: Third, terrain: Yards(11) ), Play( action: PlayActionBoot, down: Fourth, terrain: Yards(11), ), Play( action: Unknown, down: None, terrain: None ), Turnover(ArizonaState), Play( action: PlayActionComebacks, down: Second, terrain: Yards(1), ), Play( action: Unknown, down: None, terrain: None, ), Quarter(Third), Kickoff(Iowa), Play( action: SpeedOption, down: Second, terrain: Yards(11), ), Play( action: SlotOut, down: Third, terrain: Yards(11), ), Play( action: HalfbackSlipScreen, down: First, terrain: Yards(10), ), Play( action: SpeedOption, down: Second, terrain: Yards(11), ), Play( action: SlotOut, down: Third, terrain: Yards(11), ), Play( action: Unknown, down: Fourth, terrain: Yards(11), ), Turnover(ArizonaState), Play( action: HalfbackSlipScreen, down: Second, terrain: Yards(10), ), Play( action: HalfbackSlam, down: First, terrain: Yards(10) ), Quarter(Fourth), Play( action: PlayActionBoot, down: Second, terrain: Yards(10), ), Play( action: SlotOut, down: Third, terrain: Yards(1), ), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: HalfbackSlam, down: Second, terrain: Yards(3), ), Play( action: PlayActionBoot, down: First, terrain: Yards(10), ), Play( action: SlotOut, down: Second, terrain: Yards(1), ), Play( action: HalfbackSlam, down: First, terrain: Yards(10) ), Play( action: PlayActionComebacks, down: First, terrain: GoalLine, ), Score(FieldGoal), Kickoff(Iowa), Play( action: HailMary, down: First, terrain: Yards(10), ) ] ), Game( version: "0.7.1", flags: [Interval(3), SheerDumbFuckingLuck], events: [ Quarter(First), Kickoff(Nebraska), Play( action: SlotOut, down: First, terrain: Yards(10), ), Play( action: SlantBubble, down: Second, terrain: Yards(10), ), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(5), ), Play( action: HalfbackSlipScreen, down: Third, terrain: Yards(5), ), Play( action: SlotOut, down: First, terrain: Yards(10), ), Penalty(Yards(15)), Play( action: StrongFlood, down: Second, terrain: Yards(22) ), Play( action: SlotOut, down: Third, terrain: Yards(22) ), Quarter(Second), Play( action: StrongFlood, down: None, terrain: None, ), Turnover(TexasAnM), Play( action: Unknown, down: None, terrain: None, ), Play( action: Unknown, down: None, terrain: None, ), Play( action: Unknown, down: None, terrain: None, ), Play( action: Unknown, down: None, terrain: None, ), Play( action: Curls, down: First, terrain: Yards(10) ), Play( action: SlotOut, down: Second, terrain: Yards(1), ), Play( action: Unknown, down: First, terrain: GoalLine ), Play( action: Unknown, down: None, terrain: None, ), Score(Touchdown), Score(PatFieldGoal), Kickoff(Nebraska), Play( action: PlayActionBoot, down: Second, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Third, terrain: Yards(13), ), Quarter(Third), Kickoff(TexasAnM), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Second, terrain: Yards(15), ), Play( action: FleaFlicker, down: Third, terrain: Yards(15), ), Play( action: StrongFlood, down: Fourth, terrain: Yards(19), ), Play( action: Unknown, down: None, terrain: None, ), Turnover(Nebraska), Play( action: SlotOut, down: Second, terrain: Yards(10), ), Play( action: PowerZero, down: Third, terrain: Yards(7), ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Quarter(Fourth), Penalty(Yards(15)), Play( action: StrongFlood, down: Second, terrain: Yards(11), ), Play( action: PlayActionComebacks, down: Third, terrain: Yards(10), ), Play( action: SlotOut, down: Fourth, terrain: Yards(1), ), Play( action: PlayActionComebacks, down: None, terrain: None, ), Score(Touchdown), Score(PatFieldGoal), Kickoff(TexasAnM), Play( action: StrongFlood, down: Second, terrain: Inches, ), Play( action: PlayActionBoot, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(17), ), Play( action: PlayActionBoot, //Fucking bull down: None, terrain: None, ), Score(Touchdown), // Across 75% of the field Score(PatTouchdown), Kickoff(Nebraska), Play( action: Unknown, // Fucking hit the wrong button. Fake punted instead of punted. down: None, terrain: None, ), ] ), Game( version: "0.7.1", flags: [Interval(3)], events: [ Quarter(First), Kickoff(SouthCarolina), Play( action: Mesh, down: Second, terrain: Yards(9), ), Play( action: SpeedOption, down: Third, terrain: Yards(14), ), Play( action: SlantBubble, down: Fourth, terrain: Yards(9), ), Play( action: StrongFlood, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(9), ), Quarter(Second), Play( action: PlayActionComebacks, down: Third, terrain: Yards(14), ), Play( action: PlayActionBoot, down: Fourth, terrain: Yards(14), ), Play( action: HalfbackSweep, down: First, terrain: GoalLine, ), Play( action: SpeedOption, down: Second, terrain: GoalLine, ), Play( action: PlayActionComebacks, down: Third, terrain: GoalLine, ), Play( action: CrackStudentBodyRightTackle, down: Fourth, terrain: GoalLine, ), Play( action: Unknown, down: None, terrain: None, ), Score(FieldGoal), Kickoff(Syracuse), Play( action: Unknown, // Some kind of run. down: Second, terrain: Yards(12), ), Quarter(Third), Kickoff(Syracuse), Play( action: HalfbackSweep, down: Second, terrain: Yards(9), ), Play( action: SlantBubble, down: Third, terrain: Yards(5), ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Second, terrain: Yards(10), ), Play( action: StrongFlood, down: Third, terrain: Yards(10), ), Play( action: SlantBubble, down: Fourth, terrain: Yards(10), ), Play( action: Unknown, // Punt down: None, terrain: None, ), Turnover(SouthCarolina), Play( action: Unknown, down: None, terrain: None, ), Turnover(Syracuse), Play( action: StrongFlood, down: First, terrain: GoalLine, ), Play( action: HalfbackSweep, down: Second, terrain: GoalLine, ), Play( action: Unknown, down: None, terrain: None, ), Score(Touchdown), Score(PatFieldGoal), Kickoff(SouthCarolina), Play( action: PlayActionBoot, down: Second, terrain: Inches, ), Play( action: PlayActionPowerZero, down: Third, terrain: Inches, ), Play( action: PlayActionBoot, down: First, terrain: Yards(10), ), Play( action: Curls, down: First, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ) ] ), Game( version: "0.7.1", flags: [Interval(3)], events: [ Quarter(First), Kickoff(ArizonaState), Play( action: HalfbackSlam, down: First, terrain: Yards(10), ), Play( action: PlayActionBoot, down: Second, terrain: Yards(1), ), Play( action: PlayActionComebacks, down: Third, terrain: Yards(1), ), Play( action: HalfbackSlam, down: Fourth, terrain: Yards(1), ), Play( action: Unknown, down: None, terrain: None, ), Turnover(Colorado), Play( action: StrongFlood, down: Second, terrain: Yards(12), ), Play( action: HalfbackSlipScreen, down: Third, terrain: Yards(12), ), Play( action: PlayActionPowerZero, down: Fourth, terrain: Yards(1), ), Quarter(Second), Play( action: Unknown, // Fake down: None, terrain: None, ), Turnover(ArizonaState), Play( action: HalfbackSlipScreen, down: Second, terrain: Yards(1), ), Play( action: Mesh, down: Third, terrain: Yards(1), ), Play( action: SlotOut, down: First, terrain: Yards(10), ), Play( action: PlayActionBoot, down: Second, terrain: Yards(10), ), Play( action: Unknown, // uhh... failed badly. down: Third, terrain: Yards(15), ), Play( action: SlotOut, down: Fourth, terrain: Yards(6), ), Play( action: FleaFlicker, down: None, terrain: None, ), Turnover(Colorado), Play( action: Curls, // Big throw down: None, terrain: None, ), Quarter(Third), Kickoff(Colorado), Play( action: SpeedOption, down: Second, terrain: Yards(3), ), Play( action: Mesh, down: Third, terrain: Yards(3), ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(13), ), Play( action: Unknown, down: Third, terrain: Yards(13), ), Quarter(Fourth), Play( action: HalfbackSlipScreen, down: Fourth, terrain: Yards(6), ), Play( action: Unknown, // Punt set. down: None, terrain: None, ), Turnover(ArizonaState), Play( action: Unknown, down: Second, terrain: Yards(3), ), Play( action: PlayActionBoot, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(1), ), Quarter(Overtime(1)), Play( action: SlotOut, down: First, terrain: Yards(10), ), Score(FieldGoal) ] ), Game( version: "0.7.1", flags: [Interval(3), ClockBleed(Iowa)], events: [ Quarter(First), Kickoff(Iowa), Play( action: PowerZero, down: Second, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Third, terrain: Yards(1), ), Play( action: PlayActionBoot, down: Fourth, terrain: Yards(1), ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: SpeedOption, down: Second, terrain: Yards(13), ), Play( action: Unknown, down: Third, terrain: Yards(13), ), Quarter(Second), Play( action: PlayActionComebacks, down: Fourth, terrain: Yards(4), ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: HailMary, down: Second, terrain: None, ), Play( action: HalfbackSlipScreen, down: None, terrain: None, ), Turnover(TexasAnM), Play( action: Unknown, down: Second, terrain: Yards(4), ), Play( action: PowerZero, down: Third, terrain: Yards(2), ), Quarter(Third), Kickoff(TexasAnM), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(15), ), Play( action: SlotOut, down: Third, terrain: Yards(5), ), Play( action: PlayActionBoot, down: Fourth, terrain: Yards(1), ), Play( action: StrongFlood, down: None, terrain: None, ), Turnover(Iowa), Play( action: Unknown, down: Second, terrain: Yards(4), ), Quarter(Fourth), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: HailMary, down: Second, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: First, terrain: GoalLine, ), Play( action: PowerZero, down: Second, terrain: GoalLine, ), Play( action: HalfbackSweep, down: Third, terrain: GoalLine, ), Play( action: Curls, down: None, terrain: None, ), Score(Touchdown), Score(PatFieldGoal), // One point. Kickoff(TexasAnM), Play( action: HalfbackSweep, down: Second, terrain: Yards(11), ), Play( action: HailMary, down: Third, terrain: Yards(19), ), Play( action: HailMary, down: Fourth, terrain: None, ), ] ), Game( version: "0.7.1", flags: [Interval(3)], events: [ Quarter(First), Kickoff(Nebraska), Play( action: PlayActionBoot, down: None, terrain: None, ), Turnover(ArizonaState), // Oh you have to be kidding me. Score(Touchdown), Score(PatTouchdown), // Two points. Bold Jerks. Kickoff(Nebraska), Play( action: HailMary, down: Second, terrain: Yards(10), //Almost ), Play( action: CrackStudentBodyRightTackle, down: First, terrain: Yards(10), //WTF how did that work?! ), Play( action: FleaFlicker, down: Second, terrain: Yards(10), ), Play( action: SlotOut, down: Third, terrain: Inches, ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: PowerZero, down: Second, terrain: Yards(13), ), Quarter(Second), Play( action: StrongFlood, down: Third, terrain: Yards(1), ), Play( action: Mesh, down: First, terrain: Yards(10), ), Play( action: SlotOut, down: None, terrain: None, ), Turnover(ArizonaState), Play( action: Mesh, down: First, terrain: Yards(10), ), Play( action: StrongFlood, down: Second, terrain: Yards(6), ), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Quarter(Third), Kickoff(ArizonaState), Play( action: Curls, down: Second, terrain: Yards(3), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: FleaFlicker, down: Second, terrain: Inches, ), Play( action: SlantBubble, down: First, terrain: Yards(10), ), Play( action: PowerZero, down: Second, terrain: Yards(7), ), Quarter(Fourth), Play( action: StrongFlood, down: First, terrain: GoalLine, ), Play( action: Unknown, down: None, terrain: None, ), Score(Touchdown), Kickoff(ArizonaState), Play( action: PlayActionComebacks, down: Second, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(4), ), Play( action: SlotOut, down: First, terrain: Yards(10), ), Play( action: PlayActionBoot, down: Second, terrain: Yards(1), ), ] ), Game( version: "0.7.1", flags: [Interval(4), Gameplan(1)], events: [ Quarter(First), Kickoff(Nebraska), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(13), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(15), ), Play( action: PlayActionPowerZero, down: Third, terrain: Yards(5), ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Quarter(Second), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(13), ), Play( action: FleaFlicker, // Mistake down: Third, terrain: Yards(13), ), Play( action: PlayActionComebacks, down: Fourth, terrain: Yards(4), ), Play( action: Mesh, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(15), ), Play( action: PlayActionPowerZero, down: First, terrain: GoalLine, ), Quarter(Third), // About to score, maybe getting our first win. Then this shit. Kickoff(TexasAnM), Play( action: HalfbackSweep, down: Second, terrain: Yards(2), ), Play( action: CrackStudentBodyRightTackle, down: Third, terrain: Yards(7), ), Play( action: Unknown, down: Fourth, terrain: Yards(7), ), Play( action: Punt, down: None, terrain: None, ), Score(Safety), //2 points Kickoff(TexasAnM), Play( action: Unknown, down: Second, terrain: Yards(10), ), Play( action: Unknown, down: Third, terrain: Yards(13), ), Quarter(Fourth), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(9), ), Play( action: HalfbackSweep, // double flex run down: Third, terrain: Yards(7), ), ] ), Game( version: "0.7.1", flags: [Interval(4)], events: [ Quarter(First), Kickoff(ArizonaState), Play( action: HalfbackSlam, down: Second, terrain: Yards(14), ), Play( action: Unknown, down: None, terrain: None, ), Turnover(Iowa), Play( action: HalfbackSweep, down: Second, terrain: Yards(7), ), Play( action: SlotOut, down: Third, terrain: Yards(7), ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: PowerZero, down: Second, terrain: Yards(12), ), Play( action: PlayActionPowerZero, down: Third, terrain: Yards(1), ), Quarter(Second), Play( action: Unknown, //DoubleFlex down: Fourth, terrain: Yards(4), ), Play( action: PlayActionComebacks, down: First, terrain: GoalLine, ), Play( action: HalfbackSweep, down: None, terrain: None, ), Score(Touchdown), Score(PatFieldGoal), Kickoff(ArizonaState), Play( action: Unknown, down: Second, terrain: Yards(10), ), Play( action: HalfbackSweep, down: Third, terrain: Yards(13), ), Play( action: Unknown, down: Fourth, terrain: Yards(4), ), Turnover(Iowa), Play( action: HalfbackSlam, down: First, terrain: Yards(10), ), Play( action: HalfbackSlam, down: Second, terrain: Yards(2), ), Quarter(Third), Kickoff(Iowa), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(3), ), Play( action: HalfbackSweep, down: Third, terrain: Yards(1), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(10), ), Play( action: HalfbackSlipScreen, down: Third, terrain: Yards(13), ), Play( action: Unknown, down: Fourth, terrain: Yards(11), ), Play( action: Unknown, down: None, terrain: None, ), Turnover(ArizonaState), Penalty(Yards(15)), Play( action: Unknown, down: Second, terrain: Yards(9), ), Play( action: Unknown, down: Third, terrain: Yards(17), ), Play( action: Unknown, down: Fourth, terrain: Yards(17), ), Play( action: FleaFlicker, down: None, terrain: None, ), Turnover(Iowa), Play( action: HalfbackSlam, down: Second, terrain: Yards(12), ), Play( action: SlotOut, down: None, terrain: None, ), ] ), Game( version: "0.7.1", flags: [Interval(4)], events: [ Quarter(First), Kickoff(Syracuse), Penalty(Yards(15)), Play( action: HalfbackSweep, down: Second, terrain: Yards(14), ), Play( action: Unknown, down: Third, terrain: Yards(14), ), Play( action: Unknown, down: Fourth, terrain: Yards(5), ), Play( action: Unknown, down: First, terrain: Yards(10) ), Play( action: Unknown, down: Second, terrain: Yards(11), ), Turnover(ArizonaState), Play( action: HalfbackSlam, down: Second, terrain: Yards(13), ), Quarter(Second), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(3), ), Play( action: PlayActionBoot, down: First, terrain: GoalLine, ), Score(Touchdown), Score(PatFieldGoal), Kickoff(Syracuse), Play( action: HalfbackSlam, down: Second, terrain: Yards(7), ), Play( action: SlotOut, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(15), ), Play( action: Unknown, down: Third, terrain: Yards(24), ), Quarter(Third), Kickoff(ArizonaState), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(9), ), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: StrongFlood, down: Second, terrain: Yards(6), ), Play( action: Mesh, down: First, terrain: Yards(10), ), Play( action: HalfbackSlam, down: Second, terrain: Yards(15), ), Play( action: FleaFlicker, down: Third, terrain: Yards(11), ), Quarter(Fourth), Play( action: SlotOut, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(3), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(12), ), Play( action: Unknown, down: None, terrain: None, ), Turnover(Syracuse), Play( action: Unknown, down: Second, terrain: Yards(6), ), Play( action: SpeedOption, down: Third, terrain: Inches, ), Play( action: PlayActionComebacks, down: Fourth, terrain: Inches, ), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: HailMary, down: Second, terrain: Yards(10), ), Play( action: HailMary, down: None, terrain: None, ), ] ), Game( version: "0.7.1", flags: [Interval(4), ClockBleed(Iowa)], events: [ Quarter(First), Kickoff(Iowa), Penalty(Yards(15)), Play( action: HalfbackSlam, down: Second, terrain: Yards(20), ), Play( action: SlantBubble, down: Third, terrain: Yards(20), ), Play( action: HalfbackSweep, down: Fourth, terrain: Yards(13), ), Play( action: Curls, down: First, terrain: Yards(10), ), Play( action: HalfbackSlam, down: Second, terrain: Yards(15), ), Play( action: SpeedOption, down: Third, terrain: Yards(18), ), Quarter(Second), Play( action: SlotOut, down: Fourth, terrain: Yards(10), ), Play( action: Curls, down: First, terrain: Yards(10), ), Play( action: StrongFlood, down: Second, terrain: Yards(10), ), Play( action: Unknown, down: Third, terrain: Yards(10), ), Penalty(Yards(15)), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: HalfbackSweep, down: Second, terrain: Yards(13), ), Play( action: SlantBubble, down: Third, terrain: Yards(6), ), Play( action: PlayActionPowerZero, down: None, terrain: None, ), Score(Touchdown), Score(PatTouchdown), Kickoff(Colorado), Play( action: Unknown, down: None, terrain: None, ), Quarter(Third), Kickoff(Colorado), Play( action: SpeedOption, down: Second, terrain: Yards(11), ), Play( action: SlotOut, down: First, terrain: Yards(10), ), Play( action: Mesh, down: Second, terrain: Yards(10), ), Play( action: Unknown, down: Third, terrain: Yards(10), ), Play( action: StrongFlood, down: Fourth, terrain: Yards(3), ), Play( action: SlotOut, down: First, terrain: Yards(10), ), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: StrongFlood, down: First, terrain: Yards(10), ), Play( action: SlotOut, down: First, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Play( action: SpeedOption, down: Second, terrain: Yards(12), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Play( action: HailMary, down: Second, terrain: Yards(10), ), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: PowerZero, down: None, terrain: None, ), Score(Touchdown), Score(PatFail), Kickoff(Colorado), Play( action: Unknown, down: Second, terrain: Yards(10), ), Play( action: Unknown, down: Third, terrain: Yards(1), ), Play( action: HailMary, down: Fourth, terrain: Yards(1), ), Play( action: HailMary, down: None, terrain: None, ), Turnover(Iowa), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, down: Second, terrain: Yards(5), ), ] ), Game( version: "0.7.1", flags: [Interval(5)], events: [ Quarter(First), Kickoff(Syracuse), Play( action: PowerZero, down: Second, terrain: Yards(4), ), Play( action: Unknown, down: Third, terrain: Yards(2), ), Play( action: PlayActionPowerZero, down: Fourth, terrain: Yards(2), ), Play( action: PowerZero, down: First, terrain: Yards(10), ), Play( action: PowerZero, down: Second, terrain: Yards(8), ), Play( action: PlayActionComebacks, down: Third, terrain: Inches, ), Quarter(Second), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: PowerZero, down: Second, terrain: Yards(4), ), Play( action: PowerZero, down: Third, terrain: Yards(3), ), Play( action: PlayActionComebacks, down: Fourth, terrain: Yards(3), ), Play( action: PlayActionComebacks, down: First, terrain: GoalLine, ), Play( action: PowerZero, down: None, terrain: None, ), Score(Touchdown), Score(PatFieldGoal), Kickoff(Nebraska), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Second, terrain: Inches, ), Play( action: PowerZero, down: Second, terrain: Yards(4), ), Quarter(Third), Kickoff(Nebraska), Play( action: PlayActionComebacks, // Damn, they found a counter. down: None, terrain: None, ), Turnover(Syracuse), Play( action: PowerZero, down: Second, terrain: Yards(6), ), Play( action: PowerZero, down: Third, terrain: Yards(6), ), Play( action: PlayActionComebacks, down: None, terrain: None, ), Score(Touchdown), Score(PatFieldGoal), Kickoff(Nebraska), Play( action: PlayActionComebacks, down: Second, terrain: Yards(10), ), Play( action: CrackStudentBodyRightTackle, // Whoops down: Third, terrain: Yards(12), ), Play( action: SlotOut, down: Fourth, terrain: Yards(4), ), Play( action: Curls, down: First, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Second, terrain: Yards(10), ), Play( action: StrongFlood, down: Third, terrain: Yards(10), ), Play( action: Curls, // Whoops again down: Fourth, terrain: Yards(17), ), Play( action: Curls, down: None, terrain: None, ), Turnover(Syracuse), Play( action: PowerZero, down: Second, terrain: Yards(11), ), Play( action: Mesh, down: Third, terrain: Yards(4), ), Play( action: Punt, down: Fourth, terrain: Yards(4), ), Play( action: Punt, down: None, terrain: None, ), Turnover(Nebraska), ] ), Game( version: "0.7.1", flags: [Interval(5)], events: [ Quarter(First), Kickoff(TexasAnM), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(9), ), Play( action: Unknown, down: Third, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: StrongFlood, down: First, terrain: Yards(10), ), Play( action: Unknown, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(10), ), Play( action: Mesh, down: Third, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Fourth, terrain: Yards(10), ), Play( action: Punt, down: None, terrain: None, ), Turnover(Iowa), Play( action: PlayActionBoot, down: First, terrain: Yards(10), ), Quarter(Second), Play( action: Unknown, down: Second, terrain: Yards(13), ), Play( action: PlayActionBoot, down: First, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(13), ), Play( action: PlayActionComebacks, down: Third, terrain: Yards(4), ), Play( action: FleaFlicker, down: None, terrain: None, ), Turnover(TexasAnM), Play( action: Unknown, down: None, terrain: None, ), Quarter(Third), Kickoff(Iowa), Play( action: PlayActionPowerZero, down: Second, terrain: Yards(10), ), Play( action: Unknown, down: Third, terrain: Yards(5) ), Play( action: Unknown, down: Fourth, terrain: Yards(8) ), Play( action: Punt, down: None, terrain: None, ), Turnover(TexasAnM), Play( action: PlayActionComebacks, down: Second, terrain: Yards(10), ), Play( action: SpeedOption, down: Third, terrain: Yards(12), ), Play( action: Unknown, down: Fourth, terrain: Yards(12), ), Play( action: Punt, down: None, terrain: Yards(10), ), Turnover(Iowa), Play( action: HalfbackSweep, down: Second, terrain: Yards(8), ), Play( action: Curls, down: First, terrain: Yards(10), ), Quarter(Fourth), Play( action: PlayActionComebacks, down: First, terrain: Yards(10), ), Play( action: Unknown, down: Second, terrain: Yards(10), ), Play( action: PowerZero, down: Third, terrain: Yards(10), ), Play( action: PlayActionBoot, down: Fourth, terrain: Yards(10), ), Score(FieldGoal), Kickoff(TexasAnM), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: First, terrain: Yards(10), ), Play( action: PlayActionPowerZero, down: Second, terrain: Yards(10), ), Play( action: PlayActionComebacks, down: Third, terrain: Yards(10), ), Play( action: Unknown, down: First, terrain: GoalLine, ), Play( action: PowerZero, down: Second, terrain: GoalLine, ), Play( action: PlayActionComebacks, down: Third, terrain: GoalLine, ), Play( action: Unknown, down: Fourth, terrain: GoalLine, ), Score(FieldGoal), Kickoff(Iowa), Play( action: Unknown, down: None, terrain: None, ), Quarter(Overtime(1)), Kickoff(TexasAnM), Play( action: SlantBubble, down: Second, terrain: Yards(1), ), Play( action: Unknown, down: Third, terrain: Yards(9), ), Play( action: Unknown, down: Fourth, terrain: Yards(9), ), Play( action: Unknown, // Just threw it to the field? What? down: None, terrain: None, ), Turnover(Iowa), Score(FieldGoal), ] ) ]