import pygame from os import path class Guy(): def __init__(self, mouseCoords): self.coords = mouseCoords self.image = pygame.image.load(path.dirname(__file__) + "/../data/image/ui/icons/settings_neutral.png") def draw(self): """ Draws character. """ WINDOW.blit(self.image, (self.coords)) WINDOW = pygame.display.set_mode((720, 480)) CLOCK = pygame.time.Clock() gameOn = True guys = [] while gameOn: CLOCK.tick(30) WINDOW.fill((150, 150, 150)) for guy in guys: guy.draw() pygame.display.flip() for event in pygame.event.get(): if event.type == pygame.QUIT: gameOn = False pygame.quit() elif event.type == pygame.MOUSEBUTTONDOWN: if 0 in pygame.mouse.get_pressed(): # Left button pressed guys.append(Guy(pygame.mouse.get_pos()))