Temp player killing solution.
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@@ -103,14 +103,19 @@ impl EventHandle for Trial {
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}
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};
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/*
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push_enemy(
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player,
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accusable[accusee_index as usize],
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characters
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);
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*/
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print_breakline();
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// Temp character killing.
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characters.remove(accusee_index as usize);
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println!("The court will now decide your fate considering.");
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// Have the player stand trial.
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