Update gamelog.ron

This commit is contained in:
Olivia Brooks
2025-05-23 10:59:27 -04:00
parent 8ae88601be
commit 3c09230da3

View File

@@ -2587,5 +2587,373 @@
terrain: None,
),
]
),
Game(
version: "0.7.1",
flags: [Interval(4)],
events: [
Quarter(First),
Kickoff(Syracuse),
Penalty(Yards(15))
Play(
action: HalfbackSweep,
down: Second,
terrain: Yards(14),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(14),
),
Play(
action: Unknown,
down: Fourth,
terrain: Yards(5),
),
Play(
action: Unknown,
down: First,
terrain: Yards(10)
),
Play(
action: Unknown,
down: Second,
terrain: Yards(11),
),
Turnover(ArizonaState),
Play(
action: HalfbackSlam,
down: Second,
terrain: Yards(13),
),
Quarter(Second),
Play(
action: Unknown,
down: First,
terrain: Yards(10),
),
Play(
action: CrackStudentBodyRightTackle,
down: Second,
terrain: Yards(3),
),
Play(
action: PlayActionBoot,
down: First,
terrain: GoalLine,
),
Score(Touchdown),
Score(PatFieldGoal),
Kickoff(Syracuse),
Play(
action: HalfbackSlam,
down: Second,
terrain: Yards(7),
),
Play(
action: SlotOut,
down: First,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Second,
terrain: Yards(15),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(24),
),
Quarter(Third),
Kickoff(ArizonaState),
Play(
action: CrackStudentBodyRightTackle,
down: Second,
terrain: Yards(9),
),
Play(
action: PowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: StrongFlood,
down: Second,
terrain: Yards(6),
),
Play(
action: Mesh,
down: First,
terrain: Yards(10),
),
Play(
action: HalfbackSlam,
down: Second,
terrain: Yards(15),
),
Play(
action: FleaFlicker,
down: Third,
terrain: Yards(11),
),
Quarter(Fourth),
Play(
action: SlotOut,
down: First,
terrain: Yards(10),
),
Play(
action: CrackStudentBodyRightTackle,
down: Second,
terrain: Yards(3),
),
Play(
action: Unknown,
down: First,
terrain: Yards(10),
),
Play(
action: CrackStudentBodyRightTackle,
down: Second,
terrain: Yards(12),
),
Play(
action: Unknown,
down: None,
terrain: None,
),
Turnover(Syracuse),
Play(
action: Unknown,
down: Second,
terrain: Yards(6),
),
Play(
action: SpeedOption,
down: Third,
terrain: Inches,
),
Play(
action: PlayActionComebacks,
down: Fourth,
terrain: Inches,
),
Play(
action: Unknown,
down: First,
terrain: Yards(10),
),
Play(
action: HailMary,
down: Second,
terrain: Yards(10),
),
Play(
action: HailMary,
down: None,
terrain: None,
),
]
),
Game(
version: "0.7.1",
flags: [Interval(4), ClockBleed(Iowa)],
events: [
Quarter(First),
Kickoff(Iowa),
Penalty(Yards(15)),
Play(
action: HalfbackSlam,
down: Second,
terrain: Yards(20),
),
Play(
action: SlantBubble,
down: Third,
terrain: Yards(20),
),
Play(
action: HalfbackSweep,
down: Fourth,
terrain: Yards(13),
),
Play(
action: Curls,
down: First,
terrain: Yards(10),
),
Play(
action: HalfbackSlam,
down: Second,
terrain: Yards(15),
),
Play(
action: SpeedOption,
down: Third,
terrain: Yards(18),
),
Quarter(Second),
Play(
action: SlotOut,
down: Fourth,
terrain: Yards(10),
),
Play(
action: Curls,
down: First,
terrain: Yards(10),
),
Play(
action: StrongFlood,
down: Second,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(10),
),
Penalty(Yards(15)),
Play(
action: Unknown,
down: First,
terrain: Yards(10),
),
Play(
action: HalfbackSweep,
down: Second,
terrain: Yards(13),
),
Play(
action: SlantBubble,
down: Third,
terrain: Yards(6),
),
Play(
action: PlayActionPowerZero,
down: None,
terrain: None,
),
Score(Touchdown),
Score(PatTouchdown),
Kickoff(Colorado),
Play(
action: Unknown,
down: None,
terrain: None,
),
Quarter(Third),
Kickoff(Colorado),
Play(
action: SpeedOption,
down: Second,
terrain: Yards(11),
),
Play(
action: SlotOut,
down: First,
terrain: Yards(10),
),
Play(
action: Mesh,
down: Second,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(10),
),
Play(
action: StrongFlood,
down: Fourth,
terrain: Yards(3),
),
Play(
action: SlotOut,
down: First,
terrain: Yards(10),
),
Play(
action: PowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: StrongFlood,
down: First,
terrain: Yards(10),
),
Play(
action: SlotOut,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionPowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: SpeedOption,
down: Second,
terrain: Yards(12),
),
Play(
action: PlayActionPowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: HailMary,
down: Second,
terrain: Yards(10),
),
Play(
action: PowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: PowerZero,
down: None,
terrain: None,
),
Score(Touchdown),
Score(PatFail),
Kickoff(Colorado),
Play(
action: Unknown,
down: Second,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(1),
),
Play(
action: HailMary,
down: Fourth,
terrain: Yards(1),
),
Play(
action: HailMary,
down: None,
terrain: None,
),
Turnover(Iowa),
Play(
action: PowerZero,
down: First,
terrain: Yards(10),
),
Play(
action: CrackStudentBodyRightTackle,
down: Second,
terrain: Yards(5),
),
]
)
]