Update gamelog.ron

This commit is contained in:
Olivia Brooks
2025-04-24 09:51:21 -04:00
parent 4c151c1d81
commit 5cbe2abeb4

View File

@@ -1697,5 +1697,326 @@
terrain: None,
),
]
),
Game(
version: "0.7.1",
flags: [Interval(3)],
events: [
Quarter(First),
Kickoff(SouthCarolina),
Play(
action: Mesh,
down: Second,
terrain: Yards(9),
),
Play(
action: SpeedOption,
down: Third,
terrain: Yards(14),
),
Play(
action: SlantBubble,
down: Fourth,
terrain: Yards(9),
),
Play(
action: StrongFlood,
down: First,
terrain: Yards(10),
),
Play(
action: CrackStudentBodyRightTackle,
down: Second,
terrain: Yards(9),
),
Quarter(Second),
Play(
action: PlayActionComebacks,
down: Third,
terrain: Yards(14),
),
Play(
action: PlayActionBoot,
down: Fourth,
terrain: Yards(14),
),
Play(
action: HalfbackSweep,
down: First,
terrain: GoalLine,
),
Play(
action: SpeedOption,
down: Second,
terrain: GoalLine,
),
Play(
action: PlayActionComebacks,
down: Third,
terrain: GoalLine,
),
Play(
action: CrackStudentBodyRightTackle,
down: Fourth,
terrain: GoalLine,
),
Play(
action: Unknown,
down: None,
terrain: None,
),
Score(FieldGoal),
Kickoff(Syracuse),
Play(
action: Unknown, // Some kind of run.
down: Second,
terrain: Yards(12),
),
Quarter(Third),
Kickoff(Syracuse),
Play(
action: HalfbackSweep,
down: Second,
terrain: Yards(9),
),
Play(
action: SlantBubble,
down: Third,
terrain: Yards(5),
),
Play(
action: PlayActionComebacks,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionComebacks,
down: Second,
terrain: Yards(10),
),
Play(
action: StrongFlood,
down: Third,
terrain: Yards(10),
),
Play(
action: SlantBubble,
down: Fourth,
terrain: Yards(10),
),
Play(
action: Unknown, // Punt
down: None,
terrain: None,
),
Turnover(SouthCarolina),
Play(
action: Unknown,
down: None,
terrain: None,
),
Turnover(Syracuse),
Play(
action: StrongFlood,
down: First,
terrain: GoalLine,
),
Play(
action: HalfbackSweep,
down: Second,
terrain: GoalLine,
),
Play(
action: Unknown,
down: None,
terrain: None,
),
Score(Touchdown),
Score(PatFieldGoal),
Kickoff(SouthCarolina),
Play(
action: PlayActionBoot,
down: Second,
terrain: Inches,
),
Play(
action: PlayActionPowerZero,
down: Third,
terrain: Inches,
),
Play(
action: PlayActionBoot,
down: First,
terrain: Yards(10),
),
Play(
action: Curls,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionPowerZero,
down: First,
terrain: Yards(10),
)
]
),
Game(
version: "0.7.1",
flags: [Interval(3)],
events: [
Quarter(First),
Kickoff(ArizonaState),
Play(
action: HalfbackSlam,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionBoot,
down: Second,
terrain: Yards(1),
),
Play(
action: PlayActionComebacks,
down: Third,
terrain: Yards(1),
),
Play(
action: HalfbackSlam,
down: Fourth,
terrain: Yards(1),
),
Play(
action: Unknown,
down: None,
terrain: None,
),
Turnover(Colorado),
Play(
action: StrongFlood,
down: Second,
terrain: Yards(12),
),
Play(
action: HalfbackSlipScreen,
down: Third,
terrain: Yards(12),
),
Play(
action: PlayActionPowerZero,
down: Fourth,
terrain: Yards(1),
),
Quarter(Second),
Play(
action: Unknown, // Fake
down: None,
terrain: None,
),
Turnover(ArizonaState),
Play(
action: HalfbackSlipScreen,
down: Second,
terrain: Yards(1),
),
Play(
action: Mesh,
down: Third,
terrain: Yards(1),
),
Play(
action: SlotOut,
down: First,
terrain: Yards(10),
),
Play(
action: PlayActionBoot,
down: Second,
terrain: Yards(10),
),
Play(
action: Unknown, // uhh... failed badly.
down: Third,
terrain: Yards(15),
),
Play(
action: SlotOut,
down: Fourth,
terrain: Yards(6),
),
Play(
action: FleaFlicker,
down: None,
terrain: None,
),
Turnover(Colorado),
Play(
action: Curls, // Big throw
down: None,
terrain: None,
)
Quarter(Third),
Kickoff(Colorado),
Play(
action: SpeedOption,
down: Second,
terrain: Yards(3),
),
Play(
action: Mesh,
down: Third,
terrain: Yards(3),
),
Play(
action: PlayActionComebacks,
down: First,
terrain: Yards(10),
),
Play(
action: CrackStudentBodyRightTackle,
down: Second,
terrain: Yards(13),
),
Play(
action: Unknown,
down: Third,
terrain: Yards(13),
),
Quarter(Fourth),
Play(
action: HalfbackSlipScreen,
down: Fourth,
terrain: Yards(6),
),
Play(
action: Unknown, // Punt set.
down: None,
terrain: None,
),
Turnover(ArizonaState),
Play(
action: Unknown,
down: Second,
terrain: Yards(3),
),
Play(
action: PlayActionBoot,
down: First,
terrain: Yards(10),
),
Play(
action: Unknown,
down: Second,
terrain: Yards(1),
),
Quarter(Overtime(1)),
Play(
action: SlotOut,
down: First,
terrain: Yards(10),
),
Score(FieldGoal)
]
)
]