Update gamelog.ron
This commit is contained in:
321
gamelog.ron
321
gamelog.ron
@@ -1697,5 +1697,326 @@
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terrain: None,
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),
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]
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),
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Game(
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version: "0.7.1",
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flags: [Interval(3)],
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events: [
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Quarter(First),
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Kickoff(SouthCarolina),
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Play(
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action: Mesh,
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down: Second,
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terrain: Yards(9),
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),
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Play(
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action: SpeedOption,
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down: Third,
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terrain: Yards(14),
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),
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Play(
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action: SlantBubble,
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down: Fourth,
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terrain: Yards(9),
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),
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Play(
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action: StrongFlood,
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down: First,
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terrain: Yards(10),
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),
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Play(
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action: CrackStudentBodyRightTackle,
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down: Second,
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terrain: Yards(9),
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),
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Quarter(Second),
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Play(
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action: PlayActionComebacks,
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down: Third,
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terrain: Yards(14),
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),
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Play(
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action: PlayActionBoot,
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down: Fourth,
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terrain: Yards(14),
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),
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Play(
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action: HalfbackSweep,
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down: First,
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terrain: GoalLine,
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),
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Play(
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action: SpeedOption,
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down: Second,
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terrain: GoalLine,
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),
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Play(
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action: PlayActionComebacks,
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down: Third,
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terrain: GoalLine,
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),
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Play(
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action: CrackStudentBodyRightTackle,
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down: Fourth,
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terrain: GoalLine,
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),
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Play(
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action: Unknown,
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down: None,
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terrain: None,
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),
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Score(FieldGoal),
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Kickoff(Syracuse),
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Play(
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action: Unknown, // Some kind of run.
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down: Second,
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terrain: Yards(12),
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),
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Quarter(Third),
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Kickoff(Syracuse),
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Play(
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action: HalfbackSweep,
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down: Second,
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terrain: Yards(9),
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),
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Play(
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action: SlantBubble,
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down: Third,
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terrain: Yards(5),
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),
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Play(
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action: PlayActionComebacks,
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down: First,
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terrain: Yards(10),
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),
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Play(
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action: PlayActionComebacks,
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down: Second,
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terrain: Yards(10),
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),
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Play(
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action: StrongFlood,
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down: Third,
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terrain: Yards(10),
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),
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Play(
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action: SlantBubble,
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down: Fourth,
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terrain: Yards(10),
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),
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Play(
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action: Unknown, // Punt
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down: None,
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terrain: None,
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),
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Turnover(SouthCarolina),
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Play(
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action: Unknown,
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down: None,
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terrain: None,
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),
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Turnover(Syracuse),
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Play(
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action: StrongFlood,
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down: First,
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terrain: GoalLine,
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),
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Play(
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action: HalfbackSweep,
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down: Second,
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terrain: GoalLine,
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),
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Play(
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action: Unknown,
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down: None,
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terrain: None,
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),
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Score(Touchdown),
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Score(PatFieldGoal),
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Kickoff(SouthCarolina),
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Play(
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action: PlayActionBoot,
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down: Second,
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terrain: Inches,
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),
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Play(
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action: PlayActionPowerZero,
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down: Third,
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terrain: Inches,
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),
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Play(
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action: PlayActionBoot,
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down: First,
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terrain: Yards(10),
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),
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Play(
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action: Curls,
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down: First,
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terrain: Yards(10),
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),
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Play(
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action: PlayActionPowerZero,
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down: First,
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terrain: Yards(10),
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)
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]
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),
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Game(
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version: "0.7.1",
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flags: [Interval(3)],
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events: [
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Quarter(First),
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Kickoff(ArizonaState),
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Play(
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action: HalfbackSlam,
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down: First,
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terrain: Yards(10),
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),
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Play(
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action: PlayActionBoot,
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down: Second,
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terrain: Yards(1),
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),
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Play(
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action: PlayActionComebacks,
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down: Third,
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terrain: Yards(1),
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),
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Play(
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action: HalfbackSlam,
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down: Fourth,
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terrain: Yards(1),
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),
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Play(
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action: Unknown,
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down: None,
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terrain: None,
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),
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Turnover(Colorado),
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Play(
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action: StrongFlood,
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down: Second,
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terrain: Yards(12),
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),
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Play(
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action: HalfbackSlipScreen,
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down: Third,
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terrain: Yards(12),
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),
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Play(
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action: PlayActionPowerZero,
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down: Fourth,
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terrain: Yards(1),
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),
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Quarter(Second),
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Play(
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action: Unknown, // Fake
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down: None,
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terrain: None,
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),
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Turnover(ArizonaState),
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Play(
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action: HalfbackSlipScreen,
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down: Second,
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terrain: Yards(1),
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),
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Play(
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action: Mesh,
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down: Third,
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terrain: Yards(1),
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),
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Play(
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action: SlotOut,
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down: First,
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terrain: Yards(10),
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),
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Play(
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action: PlayActionBoot,
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down: Second,
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terrain: Yards(10),
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),
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Play(
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action: Unknown, // uhh... failed badly.
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down: Third,
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terrain: Yards(15),
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),
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Play(
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action: SlotOut,
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down: Fourth,
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terrain: Yards(6),
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),
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Play(
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action: FleaFlicker,
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down: None,
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terrain: None,
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),
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Turnover(Colorado),
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Play(
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action: Curls, // Big throw
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down: None,
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terrain: None,
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)
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Quarter(Third),
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Kickoff(Colorado),
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Play(
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action: SpeedOption,
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down: Second,
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terrain: Yards(3),
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),
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Play(
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action: Mesh,
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down: Third,
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terrain: Yards(3),
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),
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Play(
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action: PlayActionComebacks,
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down: First,
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terrain: Yards(10),
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),
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Play(
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action: CrackStudentBodyRightTackle,
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down: Second,
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terrain: Yards(13),
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),
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Play(
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action: Unknown,
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down: Third,
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terrain: Yards(13),
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),
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Quarter(Fourth),
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Play(
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action: HalfbackSlipScreen,
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down: Fourth,
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terrain: Yards(6),
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),
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Play(
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action: Unknown, // Punt set.
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down: None,
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terrain: None,
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),
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Turnover(ArizonaState),
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Play(
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action: Unknown,
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down: Second,
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terrain: Yards(3),
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),
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Play(
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action: PlayActionBoot,
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down: First,
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terrain: Yards(10),
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),
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Play(
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action: Unknown,
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down: Second,
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terrain: Yards(1),
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),
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Quarter(Overtime(1)),
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Play(
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action: SlotOut,
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down: First,
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terrain: Yards(10),
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),
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Score(FieldGoal)
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]
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)
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]
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