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535b2c2de39337767ce8aeb8bb56e8821164c2d0
Bumps [clap](https://github.com/clap-rs/clap) from 4.5.32 to 4.5.34. - [Release notes](https://github.com/clap-rs/clap/releases) - [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md) - [Commits](https://github.com/clap-rs/clap/compare/clap_complete-v4.5.32...clap_complete-v4.5.34) --- updated-dependencies: - dependency-name: clap dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
= miller :toc: // Hello people reading the README source :) == Prelude VERY EARLY ALPHA -- NOT YET FUNCTIONAL For my stats course (4U Data Management) I have to interpret a bunch of data generated in class. In an effort to not spend ages mindlessly using a calculator every summative check-in, I have started this project. I figured, that since I already had to digitize every note, that I was required to make by hand, from during the game, that I might as well employ a format of my own. This format, would allow me to use code to interpret the monotonous mathematics for me. Even if I don't fully complete the code, it would ease the burden by completing some of the math for me. == Goals * [*] Data Format * [ ] Mathematics ** [ ] Avg. Terrain Gain ** [ ] Avg. Terrain Loss ** [ ] Avg. Terrain Delta ** [ ] Avg. Offence Plays per quarter ** [ ] Avg. Offence Plays per game ** [ ] Avg. Penalties per game * [ ] Play Trend Analysis ** [ ] Most Frequent Play ** [ ] Least Frequent Play ** [ ] Most Effective Play (Greatest Terrain Gain given sufficient data)
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