This repository has been archived on 2025-07-12 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
89f97101af6f05d4c66dfb7171559243d30658d4
= miller :toc: // Hello people reading the README source :) == Prelude VERY EARLY ALPHA -- NOT YET FUNCTIONAL For my stats course (4U Data Management) I have to interpret a bunch of data generated in class. In an effort to not spend ages mindlessly using a calculator every summative check-in, I have started this project. I figured, that since I already had to digitize every note, that I was required to make by hand, from during the game, that I might as well employ a format of my own. This format, would allow me to use code to interpret the monotonous mathematics for me. Even if I don't fully complete the code, it would ease the burden by completing some of the math for me. == Goals === Gamelog * [*] Data Format ** [*] Support recording multiple games ** [*] Periods *** Quarters *** Overtime ** [*] Teams *** Iowa *** Syracuse *** Texas A&M *** Colorado *** Nebraska *** Boise State [deprecated] *** Arizona State *** South Carolina ** [*] Downs *** First - Fourth *** Kickoff *** PAT (Point After Touchdown) **** One **** Two **** Failed ** [*] Score ** [*] Terrain Position *** [*] Yards *** [*] In (Inches) *** [*] GL (Goal Line) ** [*] Penalty ** Out? ** [*] Plays === Miller: * [ ] Mathematics ** [ ] Avg. Terrain Gain ** [ ] Avg. Terrain Loss ** [ ] Avg. Terrain Delta ** [ ] Avg. Offence Plays per quarter ** [ ] Avg. Offence Plays per game ** [ ] Avg. Penalties per game * [ ] Play Trend Analysis ** [ ] Most Frequent Play ** [ ] Least Frequent Play ** [ ] Most Effective Play (Greatest Terrain Gain given sufficient data)
Languages
Rust
100%