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dependabot[bot] de0d36c480 Bump clap from 4.5.32 to 4.5.34 in /miller
Bumps [clap](https://github.com/clap-rs/clap) from 4.5.32 to 4.5.34.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/clap_complete-v4.5.32...clap_complete-v4.5.34)

---
updated-dependencies:
- dependency-name: clap
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-03-28 22:41:50 +00:00
2025-03-28 18:40:04 -04:00
2025-03-27 13:04:02 -04:00
2025-03-27 11:00:02 -04:00
2025-03-25 08:15:21 -04:00
2025-03-25 16:40:10 -04:00

= miller
:toc:

// Hello people reading the README source :)

== Prelude

VERY EARLY ALPHA -- NOT YET FUNCTIONAL

For my stats course (4U Data Management) I have to interpret a bunch of data generated in class.
In an effort to not spend ages mindlessly using a calculator every summative check-in, I have started this project.

I figured, that since I already had to digitize every note, that I was required to make by hand, from during the game, that I might as well employ a format of my own. This format, would allow me to use code to interpret the monotonous mathematics for me. Even if I don't fully complete the code, it would ease the burden by completing some of the math for me.

== Goals

* [*] Data Format
* [ ] Mathematics
** [ ] Avg. Terrain Gain
** [ ] Avg. Terrain Loss
** [ ] Avg. Terrain Delta
** [ ] Avg. Offence Plays per quarter
** [ ] Avg. Offence Plays per game
** [ ] Avg. Penalties per game
* [ ] Play Trend Analysis
** [ ] Most Frequent Play
** [ ] Least Frequent Play
** [ ] Most Effective Play (Greatest Terrain Gain given sufficient data)
Description
PS Football Stats Calculator
Readme MIT 1 MiB
Languages
Rust 100%